31
Feature Requests / Re: Assertation Failure Crash (Windows SVN)
« on: May 15, 2008, 11:16:21 pm »
I'm not sure if you do this, but whenever anything in src changes after a svn up, run a clean build.
New board
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Well, MY make (on Windows) sure skips maps that don't need recompiling, and I run it without any arguments whatsoever.
$(BSPS): %.bsp: %.map
$(UFO2MAP) $(UFO2MAPFLAGS) $<
I suppose that depends on how easily an Intel Mac can be told to compile for PPC only -- I don't know if universal libraries can be used, or if a whole cross-compilation environment needs to be set up. Or if the utilities you mentioned are friendly to open source programs (i.e. nothing in the EULA that says resultant binary is for personal use only, can't be distributed yada yada). I would volunteer if I had a PPC machine, but unfortunately I don't.
./configure CFLAGS="-arch ppc" LDFLAGS="-arch ppc"
UB disk images are very shiny, but [in my not so humble opinion] should be avoided for packages that are already large enough to be a problem for people with poor connections - that means us. Also, users with full hard drives are going to end up using lipo or some other utility to remove all that extra fat they don't need. Why not just release separate Intel/PPC versions - it's not that hard.
open -a ./UFOAI.app
or more simply ./UFOAI.app/Contents/MacOS/ufo
In the map compile, I'm seeing a lot of this:Code: [Select]Could not load image pk3 (/Users/ggould/ufoai/2.2/base/0pics.pk3)
Is that normal?
pushd base && ./archives.sh && popd && make maps
That creates the pk3 files without the BSPs so that ufo2map doesn't complain. I do this very rarely though as compiling the maps really sucks.