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Messages - tchristney

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16
Mac / Re: Trouble with configure and jpeg_CreateDecompress
« on: May 23, 2008, 07:15:42 am »
The easy way is not to change the configure script but to just run ./configure --disable-universal. It might make sense to change the default option if it is a really big hassle for people.

17
Mac / Re: Update 2.2.1
« on: May 22, 2008, 07:11:59 pm »
Yeah, you can compile your own version of the game. Follow the directions for getting the source from SVN, but take the stable release using svn co https://ufoai.svn.sourceforge.net/svnroot/ufoai/ufoai/tags/ufoai_2.2.1 ufoai_2.2.1. You'll need to get the dependencies using MacPorts or fink. You can follow the directions for compiling on the Wiki, but instead of using make maps you'll need to grab the map pack from the download page.

I still can't imagine why the dmg isn't working for you!

18
Coding / Re: Volunteering
« on: May 21, 2008, 03:37:30 am »
Patches are submitted using the tracker on the UFO:AI sourceforge site. I pretty much always make my patches off the trunk immediately after running svn up, and I create my patches using svn diff > some_file_name.patch. Mattn reviews them and picks and chooses the parts that make sense to him, and leaves out the stuff you shouldn't have even submitted (when considered in hindsight.) ;)

I'm sure some one who has done much more on the project can provide more guidance!

19
Mac / Re: Update 2.2.1
« on: May 21, 2008, 02:16:43 am »
For scrolling, I think that the mouse wheel and page up/down work. I think that all of those bugs/todo items are not Mac specific. The game does log stuff to stdout and stderr, so there may be hints as to what happened in the logs from Console.app.

daris, I'm not sure what the origin of problem you are having is, but it may be just that you have a corrupted and/or incomplete download. Try downloading the dmg again, making sure that you let it get all the way to the end. It looks like the file name may have been changed and/or truncated? The file name should be ufoai-2.2.1-macosx-universal.dmg, unless Mattn changed it.

20
Mac / Re: Update 2.2.1
« on: May 20, 2008, 06:57:34 pm »
That's great news! The update is in the works. I'll have to update the wiki because if you are on 10.5 and want to create universal binaries usable on 10.4 using MacPorts, 1.60 does not work. You need to download the trunk version from the MacPorts svn that has a configuration option that allows you to do this.

21
Coding / Re: Suggestions for UFO2Map utility
« on: May 18, 2008, 11:35:51 pm »
Oh, you could also run

Code: [Select]
find base/maps -name *.map -exec ufo2map -onlynewer {} \;
but only if you are using something smart enough to support find.

22
Mac / Re: Update 2.2.1
« on: May 18, 2008, 10:34:49 pm »
Great!  ;D

Once I hear back from a PPC user I'll get a new package out to Mattn.

23
Mac / Re: Update 2.2.1
« on: May 18, 2008, 07:21:05 pm »
OK, try the libraries and programs from my updated download above. Copy the libraries into UFOAI.app/Contents/Libraries and the programs into UFOAI.app/Contents/MacOS and let me know if they work.

24
Mac / Re: Update 2.2.1
« on: May 18, 2008, 06:48:46 pm »
It isn't actually that hard. Are you using MacPorts or fink? Using fink it can't be done, AFAIK. Using MacPorts you need to specify the +universal variant when building all the UFO:AI dependencies. When configuring UFO:AI, you call ./configure CFLAGS="-arch i386 -arch ppc -isysroot /Developer/SDKs/MacOSX10.4u.sdk" LDFLAGS="-arch i386 -arch ppc -isysroot /Developer/SDKs/MacOSX10.4u.sdk". You will also find that there are some incompatible compile options specified in several of the build/*.mk files, specifically the options are -MD -MT $@ -MP - these need to be deleted.

FWIW, this is all fixed in the trunk and you just have to run ./configure. It may also be that you don't need the isysroot parameter (I know you don't on intel 10.4).

Right now I am in the process of updating my MacPorts tree to build libraries compatible with 10.4. I think I have it figured out and should have an updated set of libraries for you guys later today.

25
Mac / Re: Update 2.2.1
« on: May 17, 2008, 11:49:22 pm »
Gah! This is what I was really afraid of - having to recompile the MacPorts libraries!

 :'(

I'll figure out which ones I have to recompile and get back to you guys with some more libraries. Thanks for your patience!

26
Mac / Re: Update 2.2.1
« on: May 17, 2008, 08:45:39 pm »
Sorry, my bad - I forgot to run the old macfixlibs.pl on those binaries. Please try again - I've updated the dmg one more time (hopefully the last time!)

27
Coding / Re: Suggestions for UFO2Map utility
« on: May 17, 2008, 06:06:53 am »
Of course, -onlynewer really only makes sense outside the context of make, or if the target depends on something like .PHONY (which it doesn't.) If you are using make maps then that option is redundant since make will only call ufo2map if the map file is newer than the bsp.

28
Mac / Re: Update 2.2.1
« on: May 17, 2008, 05:33:35 am »
OK, can you guys try the same link as above, with the same directions and let me know if it works now.

And don't ever worry about your English. I assure you it is far, far better than my insert language here. I learned that lesson about the internet in about 1993.  ;D

29
Mac / Re: Update 2.2.1
« on: May 16, 2008, 07:33:21 pm »
OK, that looks like a different problem, and one that should be fixable. Almost there, 10.4 people! I'll let you all know when I get a chance to update it again.

30
Mac / Re: Update 2.2.1
« on: May 16, 2008, 06:16:31 am »
OK, anyone else want to give it a try?

http://christney.net/~tchristney/ufo_update_10_4.dmg

Copy the files inside to UFOAI.app/Contents/MacOS/

Please let me know if it works for you on 10.4.x!

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