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Design / Re: The Gameplay of the XVI plague
« on: March 01, 2008, 01:55:05 pm »
To be honest, if a storyline would offer no way to "win" (like in Cthulhu novels, where cthulhu and his forces always kinda win) for the player, I think it would turn down playing after a while. I mean... the aliens will return one day anyway, so a win would be temporary only or? Maybe they colonized multiple planets already...