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Messages - Kildor

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751
Discussion / Re: Weapon balancing/finetuning
« on: February 16, 2008, 01:06:29 pm »
best idea is fix forum, change it from ugly ISO-8859-1 to normal UTF-8

752
Design / Re: XVI Bioweaponry: The Vector Lance
« on: February 16, 2008, 07:18:42 am »
XVI is not a virus?
So, all aliens are biological, DNA+RNA+Proteins+Cell-based life organism??

Very strange and it should mean, there are no any other lifeforms.

But the same problem even if XVI is virus, it need in correct cells mechanismes to grow.

753
Artwork / Re: Alien Autopsies
« on: February 15, 2008, 01:44:23 pm »
Only one note, do you autopsy any animals?
You should slightly change size of cut of Shevaar, enlarge it. I can draw a sketch to illustrate.

754
Artwork / Re: The Future is... yesterday?
« on: February 14, 2008, 09:20:48 am »
I agree with eleazar.
It`s even 1980-70th years, when I look in some maps.

May be all story should be moved in 2020 years, or 2030.

Sometimes it look like Fallout world — 1950th style of future, sometimes — ruines of current days in 10-20 years after some disaster, may be after Second Cold War.

And there are nothing about this war in this world.

755
Artwork / Re: Highlighting selected units
« on: February 01, 2008, 01:53:58 pm »
may be between green and yellow will be better?
Or moving dashes?

756
Artwork / Re: Alien syringe
« on: January 19, 2008, 10:26:16 am »
May it be like modern jet injectors? Like this? here and here is some examples.

it`s no need in needle.

757
FAQ / Re: How to get relax the civilian death limit
« on: January 19, 2008, 10:01:24 am »
One more inconsistency, quote from intro:
"Twenty thousand innocent civilians and three battalions of elite troops are massacred over the course of twelve brutal hours"

12000 peoples in 12 hours, and only 40 in months of game?

I propose to drop this counter as condition of defeat, and make it only affected to nations relation to PHALANX

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