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Messages - Kildor

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721
Discussion / Re: regarding gatling/minigun
« on: June 08, 2008, 07:22:09 pm »
miniaturisation, especially miniaturisation of weapon has its own limits. Especially, if we talk about powder weapon.

And gatling must be big and heavy weapon — it need this to be a gatling.

PS: sorry, but 'nanorounds' with 'nanobullet' is worst and foolish weapon that can be.

722
Feature Requests / Re: no XP gain when autoing missions
« on: June 07, 2008, 06:01:19 pm »
may be it should be called feature? At least in current implementation?

723
Discussion / Re: The game can be finished?
« on: June 04, 2008, 04:52:06 pm »
no, it can`t now.

724
Windows / Re: 2 found errors in 2.2
« on: May 20, 2008, 08:48:32 am »
2.2 or 2.2.1?

725
Feature Requests / soldiers doesn`t removed from aircraft
« on: May 16, 2008, 09:16:08 am »
When I discharge soldier, it stays in aircraft, so I can`t assign new soldier to it.

And all looks like some problems with stats of hired-discharged soldiers. I remove (discharge and remove from list) one with bad stats (i\e\ all stats less than 20), and hire other, with nice stats. But in aircraft

726
Feature Requests / Re: Assertation Failure Crash (Windows SVN)
« on: May 16, 2008, 04:06:35 am »
You don`t need to clean and rebuild, rebuild workspace is 'clean and build'.

727
Feature Requests / Re: Assertation Failure Crash (Windows SVN)
« on: May 15, 2008, 08:38:28 am »
Does it happen, if you compile and run "windows_debug" version?
I have same error, but it only happen in 'windows' target. If I use 'windows debug', all work ok.

728
Discussion / Re: Does a quiet 6 months mean I did it ??
« on: May 05, 2008, 04:14:06 pm »
Currently, there is not 'final mission'.  there are 1/4, or even less from planed storyline…

729
Artwork / Re: Models Needed
« on: May 03, 2008, 08:18:28 pm »
Marsu, there is one more list, in todo:general.
As I understand, there are all valide lists, but with differents priority

730
Discussion / Re: Save in Combat
« on: May 02, 2008, 07:15:54 pm »
Good bye, lolser :-D

731
Linux / Re: Trunk 2.3
« on: April 14, 2008, 07:39:21 pm »
delete all -- it`s ugly because I want to use -onlynewer arg with ufo2map…

732
Linux / Re: Trunk 2.3
« on: April 14, 2008, 04:26:06 pm »
shit :-(
On winXP I have 'permission denied' on maps.
exist .bsp was created with old ufo2map.


hospital.bsp
12.04.08 14:50
hospital.map
13.04.0823:23

Have this log in fileMonitor

Columns:
Time-Process-Rewuest-path-Result-Other
21:18:24   ufo2map.exe:456   OPEN   D:\mount\new\ufoai\base\maps\b\hospital.map   REPARSE   Options: Open  Access: All   
21:18:24   ufo2map.exe:456   OPEN   D:\mount\new\ufoai\base\maps\b\hospital.bsp   REPARSE   Options: Open  Access: All   
21:18:24   ufo2map.exe:456   OPEN   D:\mount\new\ufoai\base\maps\b\hospital.map   REPARSE   Options: Open  Access: All   
21:18:25   ufo2map.exe:456   CREATE   D:\mount\new\ufoai\base\maps\b\hospital.bsp   REPARSE   Options: OverwriteIf  Access: All   

733
Linux / Re: Trunk 2.3
« on: April 14, 2008, 03:55:44 pm »
On windows XP I have

734
Discussion / Re: Ideas of Psionic concept and other things
« on: March 28, 2008, 11:21:03 am »
brainy, can you draw this "binoculars"? Or, even better, model it in any 3d-editors?
Or write correct algoritms of implant`s using, correct scripts of this, etc.
There are more than enougth of ideas and proposals, that looks like ideas, but not so match of peoples, who can implement its in game.

Try to learn how, if you really want to help :-)

735
Coding / Re: id like to help.
« on: March 27, 2008, 05:50:54 am »

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