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Sounds and Music / Re: tunes
« on: November 06, 2009, 06:33:42 pm »
Yeah, I understand. To be honest, I don't think it would be much of a problem. I mean, I think they mean actual remixing, not just editing for normalisation/length purposes.
Okay, just some more ideas:
http://www.sendspace.com/file/jukway
Note that the above preview is not meant as a coherent tune. But I wonder, are there any plans for 'interactive' music within the ufo-ai project. I think Splinter Cell also did this. In that game it really helped create the mood and build up the tension. In the former tune, the break and more aggressive synthline could come in once enemies get closer.
Okay, just some more ideas:
http://www.sendspace.com/file/jukway
Note that the above preview is not meant as a coherent tune. But I wonder, are there any plans for 'interactive' music within the ufo-ai project. I think Splinter Cell also did this. In that game it really helped create the mood and build up the tension. In the former tune, the break and more aggressive synthline could come in once enemies get closer.