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Artwork / Re: Video in-game cut-scene movie clip planning
« on: April 20, 2011, 08:14:42 pm »OK, when some more artwork is available and the time comes for adding sounds, I'd suggest working together with (and getting to know) Crystan, who IIRC also uses the same software.
BTW, I actually design (code) DAW audio plug-ins, I'm in charge of a "family" of plug-ins that are also on SourceForge, although the current downloads for the project are rather old - If you don't mind waiting a couple of weeks, you'll see some new test releases for the project coming out soon, which will be light-years ahead of the current (old) VST downloads. Most of the code base for the core processing of some new stuff is done, but it'll take time to get a new GUI together for a new release of my work (The old one is an overgrown mess), and I also hope to release a Linux port in LADSPA form at nearly the same time. (I also have another project member, a guy I know, working on a Mac AU port, but he has a lot going on for him so it might be a while before any Mac versions are up for D/L.) Some time down the road I plan to have some VSTi instruments and synths finally finished, but that won't be for some time.
looking forward to them VST's and also looking forward to working with you guys for the intro
edit: just found some 4-5 year old VST's i used to use lol so ill have a play around for a couple of weeks n get some more experience in creating different sounds
edit2: by any chance would you have any base kicks, claps n stuff like that?