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Artwork / Re: MIMIR Telescope/Carrier Animation
« on: January 22, 2008, 12:14:30 am »It's . . . not quite what I was expecting. Very different from what we discussed, and I don't think it works. The zoom box looks very cheap in this implementation, and it's horribly unclear what's going on with the whole video, which is why I suggested the double pass in the first place.
The camera moving all over the place just makes it all more confusing. At the resolution the video will be playing, I don't think the player would be able to get a clue what it's all about.
Sorry if I seem harsh, but that's what I'm getting away from it.
Regards,
Winter
I don't mind harsh.

Here's what I had in mind for the camera movements. The satellite is controlled by momentum wheels, giving a gyroscopic effect to its movement. The telescope is also computer controlled, with a program that tries to focus on anything unusual. Because it has to react quickly to this sudden object, the gyroscopic effect of the momentum wheels adds a rotation while the camera tries to track the UFO.
The zoomed in version is done after the fact, and stabilized to the initial view.
I'll try to get another version done tonight.