136
Discussion / Re: Feedback 2.3
« on: August 25, 2010, 12:57:12 am »
Some more feedback after playing a little longer -
How about some variance in the number of aliens faced based on the ship damage if any. In the old XCOM you could expect as little as 1 in a small ship mission if it was damaged to as many as a dozen or more in the larger ships if undamaged.
Not sure if it's been fixed or seen but when an alien uses a grenade there's no explosion graphic but the damage does occur to soldier. Also along these lines the AI doesn't seem to use them or gets them rarely in a mission, how about an increase in this aspect?
Sometimes I get odd alien behavior on tactical missions where an alien just walks up to one of my soliders or right by one totally ignoring me which allows me to "execute" them the very next turn. Not sure if it's some kind of morale thing but I've not seen any of the "gone mad" msgs when this happens nor are they going after civilians.
How about some variance in the number of aliens faced based on the ship damage if any. In the old XCOM you could expect as little as 1 in a small ship mission if it was damaged to as many as a dozen or more in the larger ships if undamaged.
Not sure if it's been fixed or seen but when an alien uses a grenade there's no explosion graphic but the damage does occur to soldier. Also along these lines the AI doesn't seem to use them or gets them rarely in a mission, how about an increase in this aspect?
Sometimes I get odd alien behavior on tactical missions where an alien just walks up to one of my soliders or right by one totally ignoring me which allows me to "execute" them the very next turn. Not sure if it's some kind of morale thing but I've not seen any of the "gone mad" msgs when this happens nor are they going after civilians.