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Topics - Gu-Doc

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Bugs in development version (2.6-dev) / Some new BUGs
« on: January 07, 2020, 02:10:46 am »
I found some new bugs and you can see them in this video

https://youtu.be/nFHlIttTs_Q

Description:
1)Standard names of radar, base, aircraft disappear when you change the language of the game.
2)There are no radar circles when you build a new base ( windows 10 x64 with chipset Intel HD graphics )
3)Seve/ Load Bug . If you load a save game and then start a new game everything will be like in the old one game : base, research, aircraft, inventory  ranks soldiers etc.but the date of the game will be new one March 21)))
4)There is  a screen resolution 1366x768 , but there is no  screen resolution 1360x768->in this case, the right side of the screenborder is not active for the mouse.

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Design / Grenades and Ammo
« on: February 21, 2019, 12:01:25 am »
 I will write this article when I have time.
This part will be about  Ammo .
      7.62mm Pistol , Machine Pistol ,Submachine Gun , Micro Shotgun and Flamethrower are very helpful at the beginning of the game , but in the middle of the game they are very weak.I have an idea how to fix it. After researching Alien materials need to add new bullet type to game. Bullets and Clips fom Alien Materials/Alloy. It will be clips with a dark green markLine and will have characteristics :

7.62mm Pistol
7.62mm P Magazine with Alien Alloys/Material (AA/AM)         Normal/Standart (N/S)
Weight:                                               0.3                                          0.2
Damage:                                              45                                           30
Spreads:                                            1.2/1.8                                     1.5/2                                             

Machine Pistol        
4.2mm PM Magazine                           AA/AM                                         N/S
Weight:                                               0.7                                             0.5
Damage:                                              30                                             20
Spreads:                                           1.5/2/3                                     2/2.5/3.5                 

Submachine Gun
SMG Magazine                                   AA/AM                                         N/S
Weight:                                               0.6                                            0.4
Damage:                                     20 for 1 bullet                             15 for 1 bullet
Spreads:                                           1.2/2                                        1.8/2.5

Micro Shotgun
Flechette Shells                                 AA/AM                                         N/S
Weight:                                              0.6                                             0.4
Damage:                                       180 or 200                                       160
Spreads:                                              3                                                5                   

Flamethrower
Canister                                            AA/AM                                         N/S
Weight:                                                3                                               2
Damage:                                      190/380/380                              180/360/360
Range:                                                12                                              8
Time Units:                                    10/18/18                                    12/20/20
Spreads:                                          1/1/5.5                                      1/1/5.5


Description:
After researching Alien Alloys/Material will be available a new research of bullets with/from Alien Alloys/Material.
These bullets will have equal weight to standard ammunition but less volume due to it will contain more gunpowder.
Flamethrower canister walls will withstand extrohigh pressure of napalm mixture.

Positive Effects:
1)7.62mm Pistol , Machine Pistol ,Submachine Gun , Micro Shotgun and Flamethrower  will be good in the middle of the game.
2)There will be addition time to researche and produce laser weapons.
3)These weapons do not have plasm bullets/clips/ammo/magazine like other types of weapons.

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