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« on: July 25, 2015, 10:44:29 am »
My apologies for my first post to come off the back of a particularly difficult base defense mission shiplt, I didn't wish to appear to whinge at first contact but I guess my mood didn't take that into account.
Getting wasted on the 'easiest' level is not something I'm accustomed to in UFO, and right up to 2.4 this held true...
My bases are set out in the formal fashion of funnel defense into two sides 'enclosed side' 'entrances side' and with a guy in the control room I set defense for the enclosed area, the Alien enemies start 2 on the ramp and 3 within the fenced area at the entrance, in their turn they leave and wander around outside for a dozen turns, (I just deleted some of the post... I have a thing about typing... not good at it, sorry)
after some time passing turns They ain't coming for me so I have to go to them... I watch as one wanders off into a field and sneak some Sniper, GL, and Assault, to the ramp, the Alien then trots back and one shot kills the assault guy half hidden by wall with a plasma blaster (2 buildings distance) the Alien finishes his turn by stepping out of sight, I try again with another assault guy joining them and again as soon as a head pops half out...bang, no head... I go back and try to wait it out, Aliens hit wander mode again, these were my best troops with NC-Armour my highest stats(very good and highly proficient), 40 missions (auto missions now give experience) and after hitting 'auto mission' and re-load so many times I feel that the game has changed... and not just on the field, less income than before, lower happiness than before, and (understandably) limited starting soldier stats, the money and happiness have a considerable impact on gameplay, I even restarted several times thinking that I had accidentally selected hard mode.
This is why I agree with the OP.
please understand that I am an 'old guy' that first played UFO on the Amiga500+ and have enjoyed UFO AI for some time... I'm still enjoying it now, but... I'm missing out on so much by having to play with disposable soldiers and sell ships to pacify my funders.