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Discussion / New Engine for successor?
« on: November 24, 2014, 01:40:31 pm »
Hello!
As you all already know, UFO: AI utilizes technology that is at least decade-and-a-half-old. This results in lesser functionality, cross-platformability and user-attractability that this game has all the potential to have.
So how about defining a long term (maybe even as long as the game's current age *shudders*) plan on migrating to a more modern engine?
Potential candidates:
Off the top of my head.
So maybe in another decade we'll see UFO: AI II shine in all its glory
As you all already know, UFO: AI utilizes technology that is at least decade-and-a-half-old. This results in lesser functionality, cross-platformability and user-attractability that this game has all the potential to have.
So how about defining a long term (maybe even as long as the game's current age *shudders*) plan on migrating to a more modern engine?
Potential candidates:
- Unity Engine (https://en.wikipedia.org/wiki/Unity_%28game_engine%29) - a pretty popular engine among the indie developers of this genre. List of games that use this engine: https://en.wikipedia.org/wiki/List_of_Unity_Engine_games;
- Godot Engine (https://en.wikipedia.org/wiki/Godot_%28game_engine%29) - Unity-like engine that has the benefit of being open-source;
- OGRE Engine (https://en.wikipedia.org/wiki/OGRE) - another open-source engine, less used than Unity Engine but still having adequate indie titles to back it up.
Off the top of my head.
So maybe in another decade we'll see UFO: AI II shine in all its glory