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Messages - ligtvoet

Pages: [1]
1
This is what I do:

git fetch
./configure
make clean
make
make lang
python ./contrib/map-get/update.py
./ufo

2
So I did a fresh git fetch and still I get the 28 Feb version. What do I do wrong?

3
I regularly update the files, it says however 2.4-dev AI-32 28 Feb.
Anyway, running on Linux 12.04

When running a battle in auto-mode, I regularly get a defeat screen while the statistics say that 8 aliens were killed, and 8 soldiers and civilians survived.

4
Linux / Can't compile ufo2map on Ubuntu 11.10
« on: October 20, 2011, 11:49:17 am »
Hi, after ./configure and make, ufo2map gives the following error:

Code: [Select]
===> LD [ufo2map]
debug-linux-i386/ufo2map/common/files.c.o: In function `FS_InitFilesystem':
/home/andreas/ufoai/src/common/files.c:848: undefined reference to `Cbuf_AddText'
collect2: ld returned 1 exit status
make: *** [ufo2map] Error 1

I'm running Ubuntu 11.10 - was able to compile a few months ago, but now no maps.

Oh, and obviously I am using the git latest version...

5
Bugs prior to release 2.4 / NO destination city visible
« on: August 08, 2010, 10:33:32 am »
OK - I upgraded. I don' t think much has changed.

Slot0 doesn't load at all, it is just basically ignored. (probably because it is an earlier version save (2 months ago))

For the others I get a problem I had before: I save just before I reach a mission, but when I load again the mission location is not displayed. When I reach the location it barfs.

Code: [Select]
Load 'slot2' 20 subsystems
...Running subsystem 'base'
...subsystem 'base' - loaded.
...Running subsystem 'research'
...subsystem 'research' - loaded.
...Running subsystem 'campaign'
...subsystem 'campaign' - loaded.
...Running subsystem 'hospital'
...subsystem 'hospital' - loaded.
...Running subsystem 'market'
...subsystem 'market' - loaded.
...Running subsystem 'employee'
...subsystem 'employee' - loaded.
...Running subsystem 'aliencont'
...subsystem 'aliencont' - loaded.
...Running subsystem 'aircraft'
...subsystem 'aircraft' - loaded.
...Running subsystem 'interest'
...subsystem 'interest' - loaded.
...Running subsystem 'mission'
...subsystem 'mission' - loaded.
...Running subsystem 'installation'
...subsystem 'installation' - loaded.
...Running subsystem 'ufostores'
...subsystem 'ufostores' - loaded.
...Running subsystem 'production'
...subsystem 'production' - loaded.
...Running subsystem 'messagesystem'
...subsystem 'messagesystem' - loaded.
...Running subsystem 'stats'
...subsystem 'stats' - loaded.
...Running subsystem 'nations'
...subsystem 'nations' - loaded.
...Running subsystem 'transfer'
...subsystem 'transfer' - loaded.
...Running subsystem 'alien base'
...subsystem 'alien base' - loaded.
...Running subsystem 'xvirate'
...subsystem 'xvirate' - loaded.
...Running subsystem 'messageoptions'
...subsystem 'messageoptions' - loaded.
CP_GetMissionByID: Could not find mission cat2_interest30_0
CP_GetMissionByID: Could not find mission cat2_interest30_0
File 'slot2' successfully loaded from compressed xml savegame.
music change to karlmacklin_geoscape (from van_theme)
music change to karlmacklin_geoscape (from karlmacklin_geoscape)
ufo: src/client/campaign/cp_aircraft.c:1201: AIR_Move: Assertion `aircraft->mission' failed.
./ufo(Sys_Backtrace+0x1f)[0x81ab7d0]
./ufo[0x81ab83b]
[0xeec400]
/lib/tls/i686/cmov/libc.so.6(abort+0x182)[0xf6ca82]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xf8)[0xf62718]
./ufo[0x80a8f42]
./ufo(CL_CampaignRunAircraft+0xd2)[0x80a93dc]
./ufo[0x80cbce3]
./ufo(CL_CampaignRun+0x1ab)[0x80cbedf]
./ufo(GAME_CP_Frame+0x15)[0x80702ec]
./ufo(GAME_Frame+0x26)[0x806f5a6]
./ufo(CL_Frame+0xba)[0x807cacc]
./ufo[0x814dbe8]
./ufo(Qcommon_Frame+0x7b)[0x814e04c]
./ufo(main+0x5c)[0x81aa9e7]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0xf55bd6]
./ufo[0x806cf41]
./ufo(Sys_Backtrace+0x1f)[0x81ab7d0]
./ufo(Sys_Error+0x22)[0x81aadb1]
./ufo(Sys_InitSignals+0x0)[0x81ab84e]
[0xeec400]
/lib/tls/i686/cmov/libc.so.6(abort+0x182)[0xf6ca82]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xf8)[0xf62718]
./ufo[0x80a8f42]
./ufo(CL_CampaignRunAircraft+0xd2)[0x80a93dc]
./ufo[0x80cbce3]
./ufo(CL_CampaignRun+0x1ab)[0x80cbedf]
./ufo(GAME_CP_Frame+0x15)[0x80702ec]
./ufo(GAME_Frame+0x26)[0x806f5a6]
./ufo(CL_Frame+0xba)[0x807cacc]
./ufo[0x814dbe8]
./ufo(Qcommon_Frame+0x7b)[0x814e04c]
./ufo(main+0x5c)[0x81aa9e7]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0xf55bd6]
./ufo[0x806cf41]
Error: Received signal 6.

6
Bugs prior to release 2.4 / Crash during battle - v31291 - Linux
« on: August 08, 2010, 01:08:07 am »
Ok, that does it. I'm going to bed...

Code: [Select]
XML Written to buffer (471784 Bytes)
------- Loading game.so -------
not found at '/usr/local/lib/ufoai'
not found at '/home/andreas/.ufoai/2.4-dev/base'
found at './base'
==== InitGame ====
SV_AssembleMap: Sequential map assembly in 7 ms
CM_LoadMap: "-frozen/st_ +i01 +i02 +i04 +craft_drop_firebird +craft_ufo_harvester +i03 +n01 +i03 +n05 +i02 +n05 +n01 +n01 +n01 +n01 +n01 +i05 +n04" "-16 8 0 -32 -32 0 -24 -24 0 -32 -8 0 -8 -24 0 -32 8 0 16 8 0 16 16 0 -32 -16 0 -32 16 0 -24 24 0 -16 24 0 0 24 0 -24 -32 0 -8 -32 0 8 -32 0 24 -32 0 16 24 0"
Rerouted for RMA in   0.0s
checksum for the map '+frozen': 3293400978
ufo script checksum 1731175500
Created AI player (team 0)
Created AI player (team 7)
-------------------------------------
Connecting to localhost...
connection attempt from loopback connection
load material file: 'materials/frozen.mat'
added light, ambient=0.476837
Starting the game...
andreas has joined team 1
music change to dawn (from van_geoscape)
music change to dawn (from dawn)
(player 0) It's team 1's round
andreas has taken control over team 1.
./ufo(Sys_Backtrace+0x1f)[0x81ab7e8]
./ufo[0x81ab853]
[0xb5b400]
./ufo(R_RenderFrame+0x132)[0x8184064]
./ufo(CL_ViewRender+0xf9)[0x809df72]
./ufo(SCR_UpdateScreen+0xca)[0x807de6f]
./ufo(CL_Frame+0xce)[0x807cac0]
./ufo[0x814dc00]
./ufo(Qcommon_Frame+0x7b)[0x814e064]
./ufo(main+0x5c)[0x81aa9ff]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0x412bd6]
./ufo[0x806cf21]
./ufo(Sys_Backtrace+0x1f)[0x81ab7e8]
./ufo(Sys_Error+0x22)[0x81aadc9]
./ufo(Sys_InitSignals+0x0)[0x81ab866]
[0xb5b400]
./ufo(R_RenderFrame+0x132)[0x8184064]
./ufo(CL_ViewRender+0xf9)[0x809df72]
./ufo(SCR_UpdateScreen+0xca)[0x807de6f]
./ufo(CL_Frame+0xce)[0x807cac0]
./ufo[0x814dc00]
./ufo(Qcommon_Frame+0x7b)[0x814e064]
./ufo(main+0x5c)[0x81aa9ff]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0x412bd6]
./ufo[0x806cf21]
Error: Received signal 11.

7
Bugs prior to release 2.4 / Crash after save - 31291
« on: August 07, 2010, 11:45:25 pm »
So after upgrading to v31291, I tried to load the savegame. It immediately crashes...

Code: [Select]
Load 'slot0' 20 subsystems
...Running subsystem 'base'
...subsystem 'base' - loaded.
...Running subsystem 'research'
RS_GetTechByID: Could not find a technology with id "rs_fighter_AND_particle"
......your game doesn't know anything about tech 'rs_fighter_AND_particle'
RS_GetTechByID: Could not find a technology with id "rs_harvester_AND_particle"
......your game doesn't know anything about tech 'rs_harvester_AND_particle'
...subsystem 'research' - loaded.
...Running subsystem 'campaign'
R_LoadImageData: image '***r_radarTexture***' is already uploaded
R_LoadImageData: image '***r_xvitexture***' is already uploaded
R_LoadImageData: image '***r_dayandnighttexture***' is already uploaded
...subsystem 'campaign' - loaded.
...Running subsystem 'hospital'
...subsystem 'hospital' - loaded.
...Running subsystem 'market'
...subsystem 'market' - loaded.
...Running subsystem 'employee'
Com_GetTeamDefinitionByID: could not find team definition for '' in team definitions
Error loading character definition for employee
...subsystem 'employee' returned false - savegame could not be loaded
music change to karlmacklin_geoscape (from van_theme)
Shutdown gametype 'Campaign mode'
music change to van_theme (from karlmacklin_geoscape)
Change gametype to 'Campaign mode'

--- save subsystem initialization --
added base subsystem
added research subsystem
added campaign subsystem
added hospital subsystem
added market subsystem
added employee subsystem
added aliencont subsystem
added interest subsystem
added mission subsystem
added aircraft subsystem
added installation subsystem
added ufostores subsystem
added production subsystem
added messagesystem subsystem
added stats subsystem
added nations subsystem
added transfer subsystem
added alien base subsystem
added xvirate subsystem
added messageoptions subsystem
Campaign data loaded - size 2456260 bytes
...techs: 200
...buildings: 19
...ranks: 16
...nations: 8
...cities: 457

Loading savegame xml (size 36786)
Loading savegame
...version: 4
...game version: 2.4-dev
...xml Size: 438629, compressed? y
Shutdown gametype 'Campaign mode'
Change gametype to 'Campaign mode'

--- save subsystem initialization --
added base subsystem
added research subsystem
added campaign subsystem
added hospital subsystem
added market subsystem
added employee subsystem
added aliencont subsystem
added interest subsystem
added mission subsystem
added aircraft subsystem
added installation subsystem
added ufostores subsystem
added production subsystem
added messagesystem subsystem
added stats subsystem
added nations subsystem
added transfer subsystem
added alien base subsystem
added xvirate subsystem
added messageoptions subsystem
Campaign data loaded - size 2456260 bytes
...techs: 200
...buildings: 19
...ranks: 16
...nations: 8
...cities: 457

Load 'slot4' 20 subsystems
...Running subsystem 'base'
...subsystem 'base' - loaded.
...Running subsystem 'research'
...subsystem 'research' - loaded.
...Running subsystem 'campaign'
R_LoadImageData: image '***r_radarTexture***' is already uploaded
R_LoadImageData: image '***r_xvitexture***' is already uploaded
R_LoadImageData: image '***r_dayandnighttexture***' is already uploaded
...subsystem 'campaign' - loaded.
...Running subsystem 'hospital'
...subsystem 'hospital' - loaded.
...Running subsystem 'market'
...subsystem 'market' - loaded.
...Running subsystem 'employee'
...subsystem 'employee' - loaded.
...Running subsystem 'aliencont'
...subsystem 'aliencont' - loaded.
...Running subsystem 'interest'
...subsystem 'interest' - loaded.
...Running subsystem 'mission'
...subsystem 'mission' - loaded.
...Running subsystem 'aircraft'
CP_GetMissionByID: Could not find mission cat2_interest32_0
...subsystem 'aircraft' - loaded.
...Running subsystem 'installation'
...subsystem 'installation' - loaded.
...Running subsystem 'ufostores'
...subsystem 'ufostores' - loaded.
...Running subsystem 'production'
...subsystem 'production' - loaded.
...Running subsystem 'messagesystem'
...subsystem 'messagesystem' - loaded.
...Running subsystem 'stats'
...subsystem 'stats' - loaded.
...Running subsystem 'nations'
...subsystem 'nations' - loaded.
...Running subsystem 'transfer'
...subsystem 'transfer' - loaded.
...Running subsystem 'alien base'
...subsystem 'alien base' - loaded.
...Running subsystem 'xvirate'
...subsystem 'xvirate' - loaded.
...Running subsystem 'messageoptions'
...subsystem 'messageoptions' - loaded.
File 'slot4' successfully loaded from compressed xml savegame.
music change to karlmacklin_geoscape (from van_theme)
music change to van_geoscape (from karlmacklin_geoscape)
ufo: src/client/campaign/cp_aircraft.c:1201: AIR_Move: Assertion `aircraft->mission' failed.
./ufo(Sys_Backtrace+0x1f)[0x81ab7e8]
./ufo[0x81ab853]
[0x1e7400]
/lib/tls/i686/cmov/libc.so.6(abort+0x182)[0x8a8a82]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xf8)[0x89e718]
./ufo[0x80a8f22]
./ufo(CL_CampaignRunAircraft+0xd2)[0x80a93bc]
./ufo[0x80cbd03]
./ufo(CL_CampaignRun+0x355)[0x80cc0a9]
./ufo(GAME_CP_Frame+0x15)[0x80702cc]
./ufo(GAME_Frame+0x26)[0x806f586]
./ufo(CL_Frame+0xba)[0x807caac]
./ufo[0x814dc00]
./ufo(Qcommon_Frame+0x7b)[0x814e064]
./ufo(main+0x5c)[0x81aa9ff]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0x891bd6]
./ufo[0x806cf21]
./ufo(Sys_Backtrace+0x1f)[0x81ab7e8]
./ufo(Sys_Error+0x22)[0x81aadc9]
./ufo(Sys_InitSignals+0x0)[0x81ab866]
[0x1e7400]
/lib/tls/i686/cmov/libc.so.6(abort+0x182)[0x8a8a82]
/lib/tls/i686/cmov/libc.so.6(__assert_fail+0xf8)[0x89e718]
./ufo[0x80a8f22]
./ufo(CL_CampaignRunAircraft+0xd2)[0x80a93bc]
./ufo[0x80cbd03]
./ufo(CL_CampaignRun+0x355)[0x80cc0a9]
./ufo(GAME_CP_Frame+0x15)[0x80702cc]
./ufo(GAME_Frame+0x26)[0x806f586]
./ufo(CL_Frame+0xba)[0x807caac]
./ufo[0x814dc00]
./ufo(Qcommon_Frame+0x7b)[0x814e064]
./ufo(main+0x5c)[0x81aa9ff]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0x891bd6]
./ufo[0x806cf21]
Error: Received signal 6.

8
Bugs prior to release 2.4 / crash after end of battle - v31186
« on: August 07, 2010, 11:21:05 pm »
On Linux 32-bit.

Code: [Select]
==== ShutdownGame ====
music change to van_geoscape (from van_mission2)
./ufo(Sys_Backtrace+0x1f)[0x81ab700]
./ufo[0x81ab76b]
[0xc20400]
./ufo(MAP_DrawMap+0x4f4)[0x80dcd60]
./ufo[0x8128358]
./ufo[0x81100e3]
./ufo[0x8110252]
./ufo(UI_Draw+0xeb)[0x8110641]
./ufo(SCR_UpdateScreen+0xcf)[0x807dea4]
./ufo(CL_Frame+0xce)[0x807caf0]
./ufo[0x814dbc0]
./ufo(Qcommon_Frame+0x7b)[0x814e024]
./ufo(main+0x5c)[0x81aa917]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0x49ebd6]
./ufo[0x806cf51]
./ufo(Sys_Backtrace+0x1f)[0x81ab700]
./ufo(Sys_Error+0x22)[0x81aace1]
./ufo(Sys_InitSignals+0x0)[0x81ab77e]
[0xc20400]
./ufo(MAP_DrawMap+0x4f4)[0x80dcd60]
./ufo[0x8128358]
./ufo[0x81100e3]
./ufo[0x8110252]
./ufo(UI_Draw+0xeb)[0x8110641]
./ufo(SCR_UpdateScreen+0xcf)[0x807dea4]
./ufo(CL_Frame+0xce)[0x807caf0]
./ufo[0x814dbc0]
./ufo(Qcommon_Frame+0x7b)[0x814e024]
./ufo(main+0x5c)[0x81aa917]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0x49ebd6]
./ufo[0x806cf51]
Error: Received signal 11.

9
Bugs prior to release 2.4 / Re: 30111 - Aircraft not selectable
« on: May 24, 2010, 02:12:13 pm »
Requested files attached. I just regularly update the trunk - so right now we're at 2.4.

10
Bugs prior to release 2.4 / 30111 - Aircraft not selectable
« on: May 24, 2010, 12:52:47 am »
In the 30111 and 30067 versions compiled for Linux, the aircraft are not selectable anymore, nor are soldiers equippable.

In e.g. buy/sell screen the stiletto and firebird are available, but in aircraft screen only stiletto is visible.


11
Bugs prior to release 2.3 / [30067 Trunk Linux] - several bugs
« on: May 19, 2010, 08:57:09 pm »
Some small bugs:
- can't change HUD to alternative
- video settings 1680x1050 not stored
- graphics seem lower quality?

12
Bugs prior to release 2.3 / Re: maps are totally black
« on: May 02, 2010, 09:15:07 pm »
Seems I solved this by switching GSLS shading off. It is weird, though, because in earlier versions this wasn' t a problem.

13
Bugs prior to release 2.3 / maps are totally black
« on: April 30, 2010, 02:18:14 pm »
Hi, I'm running version 29652 30 april, on Ubuntu Linux 10.04. I noticed that on my last update a few days ago, all maps were black. Soldiers can be selected - the green box and circle are visible - but nothing else of the map is.

Some of the messages received:
R_ProgramVariable: Could not find HARDNESS in program world. (src/client/renderer/r_state.c: line 300)
R_ProgramVariable: Could not find BUMP in program world. (src/client/renderer/r_state.c: line 301)
R_ProgramVariable: Could not find HARDNESS in program world. (src/client/renderer/r_surface.c: line 57)
R_ProgramVariable: Could not find LIGHTPOS in program world. (src/client/renderer/r_mesh.c: line 459)
etc.

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