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Messages - jack1232

Pages: [1] 2 3 4
1
Bugs prior to release 2.3 / Re: Cant setup new base at beggining
« on: August 21, 2009, 10:35:30 pm »
I cant test the game. I need someone to help me with this problem.

2
Bugs prior to release 2.3 / Re: Cant setup new base at beggining
« on: August 17, 2009, 11:38:28 pm »
someone help?

3
Bugs prior to release 2.3 / Re: Cant setup new base at beggining
« on: August 13, 2009, 09:26:24 pm »
In GDB mode everything works fine.
In normal mode problem still exist

GDB
Code: [Select]
Breakpoint 1 at 0x80be7cd: file src/client/campaign/cp_rank.c, line 69.

Code: [Select]
Breakpoint 1, CL_ParseRanks (name=0xa586ec0 "scientist", text=0xbff2b63c)
    at src/client/campaign/cp_rank.c:69
69 const char *errhead = "CL_ParseRanks: unexpected end of file (medal/rank ";
(gdb) break CL_ParseRanks
Note: breakpoints 1 and 2 also set at pc 0x80be7cd.
Breakpoint 3 at 0x80be7cd: file src/client/campaign/cp_rank.c, line 69.

4
Bugs prior to release 2.3 / Re: Cant setup new base at beggining
« on: August 13, 2009, 07:31:19 pm »


Please try to run it in gdb and put a breakpoint to CL_ParseRanks. Step through on it and check if it parses them well.

-geever

Sry. But how?

5
Bugs prior to release 2.3 / Re: Game doesnt remember my options.
« on: August 12, 2009, 11:10:33 pm »
THX for help.
That was the problem.
I changed the attributes of folders, and game remember my options.
Strange but i dont chenged the attributes, is it true that after compliing, reinstaling game, the atributes is changing? Or its only my system?

6
Bugs prior to release 2.3 / Game doesnt remember my options.
« on: August 12, 2009, 10:45:03 pm »
New update, new installation, new recompiled game.

Code: [Select]
Couldn't write config.cfg.
Shutdown gametype 'Campaign mode'
Cvar 'mn_uprequirement' wasn't found
Cvar 'mn_upmetadata' wasn't found
Can not open history for writing
Couldn't write keys.cfg.
recursive shutdown

Every time game doesn't remember my options.

7
Bugs prior to release 2.3 / Re: Cant setup new base at beggining
« on: August 12, 2009, 10:38:14 pm »
starting the game console:
Code: [Select]
====== UFO Initialized ======

Switch grab input off
Change gametype to 'Campaign mode'

--- save subsystem initialization --
added base subsystem
added campaign subsystem
added hospital subsystem
added market subsystem
added research subsystem
added employee subsystem
added aliencont subsystem
added production subsystem
added aircraft subsystem
added messagesystem subsystem
added stats subsystem
added nations subsystem
added transfer subsystem
added alien base subsystem
added xvirate subsystem
added installation subsystem
added messageoptions subsystem
Campaign data loaded - size 4208204 bytes
...techs: 198
...buildings: 23
...ranks: 0
...nations: 8
...cities: 7


Sanity check for script data
...buildings ok
...tech ok
...aircraft ok
...items ok
...items ok
...nations ok


In this code the program doesn't load ranks.
There was another folders : usr/local/share/ufoai I deleted this folder and updated svn and  recompiled again. Problem still exist.

8
Linux / Re: Ufoai drop to desktop - Ubuntu 9.04
« on: August 12, 2009, 12:20:02 am »
close topic. That was nvidia drivers bug, I installed old ver. of drivers. Newest drivers about 180.44 fixed the problem.
I fixed it long time ago, sory.

9
Bugs prior to release 2.3 / Re: Cant setup new base at beggining
« on: August 11, 2009, 11:57:25 pm »
So I downloaded new version of game. Before I deleted folder ufoai/trunk and .ufo. Everything was compiled, installed correctly.
Make options in game: like polish lang. , video options etc.
The problem still exist.
There is another folders with game options, or something?

10
Bugs prior to release 2.3 / Re: error on make compilation
« on: August 11, 2009, 11:03:43 pm »
FIXED

11
Bugs prior to release 2.3 / Re: error on make compilation
« on: August 11, 2009, 11:33:54 am »
I downloaded new game. SVN: 25629
and make compile :
Code: [Select]
* [UFO] src/client/campaign/cp_time.c
 * [UFO] src/client/campaign/cp_xvi.c
 * [UFO] src/client/campaign/cp_alienbase.c
 * [UFO] src/client/campaign/cp_aliencont.c
src/client/campaign/cp_alienbase.c: In function ‘AB_ChooseBaseToSupply’:
src/client/campaign/cp_alienbase.c:295: error: ‘pos’ undeclared (first use in this function)
src/client/campaign/cp_alienbase.c:295: error: (Each undeclared identifier is reported only once
src/client/campaign/cp_alienbase.c:295: error: for each function it appears in.)
src/client/campaign/cp_alienbase.c:295: warning: left-hand operand of comma expression has no effect
make: *** [debug-linux-gnu-i386/client/client/campaign/cp_alienbase.o] Błąd 1
make: *** Oczekiwanie na niezakończone zadania....

12
Bugs prior to release 2.3 / Re: Cant setup new base at beggining
« on: August 10, 2009, 10:06:02 pm »
The base building is aborted due to that error.

-geever
yes

13
Bugs prior to release 2.3 / Re: Cant setup new base at beggining
« on: August 09, 2009, 09:58:23 am »
yes, please try a new campaign. If "cannot find rank" problem still exists we should find out what causes it.

-geever

So the problem in english language is still happens. even when I start  new campaign. At beginning I can setup unlimited bases, and nothing else. Only I have this problem?

14
Bugs prior to release 2.3 / Re: bug in make
« on: August 09, 2009, 09:35:52 am »
No warnings here... (linux, 32bit, 25583)

Edit: Try r25584.

-geever

Yes fixed

15
Bugs prior to release 2.3 / Re: Cant setup new base at beggining
« on: August 08, 2009, 10:20:38 am »
Change language do nothing. I cant start the mission. Problem still exist. Maybe start new game?

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