2
« on: August 14, 2010, 03:53:51 pm »
==== InitGame ====
CM_LoadMap: "-ufocrash/uc_ +craft_drop_firebird +craft_crash_fighter +d01 +h03 +h05 +h01 +h01 +h01 +h02 +h02" "8 -16 0 -24 -8 0 16 0 0 -24 8 0 0 -16 0 -8 16 0 8 16 0 -24 -16 0 -8 -16 0 24 16 0"
Rerouted for RMA in 1.0s
checksum for the map '+ufocrash': 774789375
ufo script checksum 3909134083
Not enough spawn points for team 0
Created AI player (team 0)
Created AI player (team 7)
Free inventory slots after ai spawn: 1010
-------------------------------------
Connecting to localhost...
revision 31466
Seg fault when I attempt to fire. Mission loads and everything fine, movement works, but when I press the button to select which type of shot I want to fire the game crashes.
Again I'm sorry if this has been addressed. I do follow the updates, and try not to post bugs that I think are WIP.
connection attempt from loopback connection
load material file: 'materials/ufocrash.mat'
added light, ambient=0.476837
Starting the game...
Free inventory slots: 893
asdf has joined team 1
music change to PsymongO1 (from karlmacklin_geoscape)
music change to David02 (from PsymongO1)
Free inventory slots client asdf spawn: 951
(player 0) It's team 1's round
asdf has taken control over team 1.
Segmentation fault