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Topics - Skorpio

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Artwork / Alien monster
« on: May 22, 2010, 07:06:35 am »
Because I don't want to hijack Arthur's thread I've started a new one for my alien monster. I've begun to model a low poly version of the monster and have already tried to bake a test normal map. The normal map on the tail doesn't look so good and probably must be changed. The model has about 1100 triangles and 600 vertices, but it still can be improved. And I have to check if the legs are deformable enough for animation.

Does the head have to be separate? I'm asking because I'm not really sure where the head is. *lol*

Here's a screenshot of the low poly model (left without, right with normal map):

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User modifications / UFO: Enemy Territory
« on: November 12, 2009, 10:53:01 pm »
I think an Enemy Territory mod would be very funny. ET is a multiplayer FPS in which the teams have to defend or destroy mission objectives, or one team has to capture gold or documents. There are several player classes like medics and engineers, and they get experience for doing mission objectives, healing, etc. When you gain enough XP you level up and unlock some special abilities or get more ammo.

This is only a suggestion, I have no programming skills, but could help with artwork if someone is interested.

BTW ET uses a modified Quake 3 engine. Maybe we could just reuse the existing maps (there are lots of maps) for an UFO: ET mod.  ;D

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