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Topics - sandrock

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Discussion / What's the research path for the coilgun?
« on: September 04, 2009, 12:56:13 pm »
I see a number of folks singing the coilgun's praises, but it hasn't come up for me to research in the game (2.3 rev 25988)
For some reason I thought it came up after the bolt rifle, but is there something else I need to research first?

Mac / Problem with making a Mac universal binary
« on: September 03, 2009, 07:31:52 am »
Hey folks - new to the forums, been lurking a bit.
After playing with the stable 2.2.1 release for a while, I thought I'd try my hand at SVN-ing and compiling the 2.3 development version.
So, I followed the directions here:
Using Macports. Oh, and I'm on a Macbook, Intel Core 2 Duo 2.16 GHz

Trouble is, after I've gone through make/make lang/make maps/make pk3 steps, and try the make bundle TARGET_CPU=universal command, i get this message in Terminal:
cp: ../../../../radiant/uforadiant: No such file or directory
make: *** [copybinaries] Error 1

it does make a file, but when I click on the app, it gives me this dialogue box:
You can't open the application "UFOAI" because it is not supported on this architecture

I'm a bit new to all this compiling and whatnot (though i'm eager to learn) - can anyone point me in the right direction here?
How do I tell what architecture my system uses?

I'd really love to be able to compile the newest versions, make dmgs, and upload them for you all, since it only takes me a few hours to do the whole process, and it seems there's just a couple others on here who have Macs fast enough and with enough space to do that.

Hey folks -

Important info first:
SVN (via Macports) trunk, revision 25988, compiled by me
also used the contrib/scripts/map-get upgrade script before compiling the maps

OS X 10.5.8
Macbook 2.16 Ghz Intel Core 2 Duo

  Chipset Model:   GMA 950
  Type:   Display
  Bus:   Built-In
  VRAM (Total):   64 MB of Shared System Memory

I don't know what architecture my system uses, I'm a bit new to this . . . how would i find out that info?

The bug:
After loading a tactical/battlescape map, the screen shows the GUI, but no map, just black in the middle, and then the game crashes to desktop. On my Terminal, which I have running the background, I receive the following error message:
Error: Received signal 11.

The bug is reproducible - I've both started new games, with bases in different parts of the world, and the game crashes no matter which map is loaded. I've also loaded a saved game from immediately before the aircraft reaches the crash/landing/terror site, and the game crashes then as well, always with the same error message.

Of course, it could be that since I'm new to the whole SVN-ing / compiling process, I might have made a mistake somewhere - if that's the case, if someone could point me in the right direction, I'd be much obliged.

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