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Bugs prior to release 2.3 / Engine Slow and Crash with multisampling
« on: July 15, 2010, 09:02:48 am »
I have posted this at the windows issue section but was informed by Mattn to move it here:
The game lags terribly on my system. I get about 5 fps on the city maps and when I zoom in I get about 20fps. Most maps between 10-25fps.
I have a...
Pentium Core Duo 2.9
2Gb RAM
HD4890 Sapphire
Windows 7
latest drivers reinstalled after a total drive cleanup
Also, when I enable multisample buffering the game crashes when I enter the tactical screen. It seems when I disable GLSL shaders the game runs smoothly. I am told this is a ATI and OpenGL problem. ATI cards don't like OpenGL that much...
The game lags terribly on my system. I get about 5 fps on the city maps and when I zoom in I get about 20fps. Most maps between 10-25fps.
I have a...
Pentium Core Duo 2.9
2Gb RAM
HD4890 Sapphire
Windows 7
latest drivers reinstalled after a total drive cleanup
Also, when I enable multisample buffering the game crashes when I enter the tactical screen. It seems when I disable GLSL shaders the game runs smoothly. I am told this is a ATI and OpenGL problem. ATI cards don't like OpenGL that much...