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Topics - Colamann

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Discussion / Notification after completed Research
« on: August 28, 2010, 12:26:19 am »
Is it possible to notify the player after a research project has been finished (and possibly pause the game)? This already happens if the research creates a new research option, so I guess it should be possible. The reason why I'm asking this: Especially at the beginning, research seems to take forever, but every time you forget to check every half-day (equalling a few played missions) it turns out your techies have been idling around for god knows how long...

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Feature Requests / Civilian AI and ranged stun weapons
« on: April 23, 2009, 12:36:58 am »
Hey guys!

There are two things I'd like in the game, so I'd like to know if there's a chance of them being realized.

First thing: This came up in some thread in the tactics forum, but AFAIK there was no comment on this by the D-team. Will civilians in future releases run away from the aliens, instead of walking around randomly? That would make the whole situation feel a lot more like an emergency and add a sense of urgence. As well as a sense of realism :D

And now for something completely different: Are there gonna be stun gas grenades for the grenade launcher, or some other ranged stun weapon? The gas grenade for the laucher should be easy to realize, unless ranged stun weapons are left out on purpose due to balancing reasons.

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