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Feature Requests / UfoAI on iPhone ? That would be soooo coool...
« on: June 10, 2009, 04:20:27 pm »
Just played the latest dev version... Got a call on my iPhone and told myself how cool it would be to play it on my iPhone...
The apple iPhone does support OpenGL ES 1.1 (the new iPhone 3GS supports 1.1 und 2.0).
I've absolutely no idea how difficult it would be to do a port - all I know is that it SHOULD be generally possible since you got the source...
And I played SIMS3 and Need for Speed and wondered how good the games look and perform on that device so I think regarding computing and 3d power it should be feasable on an iPhone 3G already...
A port of the Quake3-Engine is rumored also to be already working...
And maybe you guys could get a little money out of the project ...
Right now there are not many games on the apple store that could match UfoAi ...
The apple iPhone does support OpenGL ES 1.1 (the new iPhone 3GS supports 1.1 und 2.0).
I've absolutely no idea how difficult it would be to do a port - all I know is that it SHOULD be generally possible since you got the source...
And I played SIMS3 and Need for Speed and wondered how good the games look and perform on that device so I think regarding computing and 3d power it should be feasable on an iPhone 3G already...
A port of the Quake3-Engine is rumored also to be already working...
And maybe you guys could get a little money out of the project ...
Right now there are not many games on the apple store that could match UfoAi ...