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Topics - Sims

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1
Discussion / Antimatter
« on: February 28, 2013, 10:30:55 am »
Hi,

if i got it right till now, if you win a mission on landed UFO you get a 100% Healthy UFO. That means in case of Harvester you get the Antimatter. Lather in the game you can easy shut down the Harvester with Dragons.  So if i want to get Antimatter then i must let the Harvester to land. That is not good. I have an Alien thread and i must let them to land only to get the resources. I think it is a priority to shoot down the Alien ship. Not to let them to land .... Or i missing something?

Sims

2
Discussion / Select soldier on higher level
« on: January 29, 2013, 04:36:24 pm »
Hi,

i play 2.5-dev.

when a soldier detect an alien that stands, let's say on level 3. I click on the "detect" button on the number. The map goes to level 3. Then when i want to select another soldier the square is light blue. I can't select the soldier. When i go to lever on that this soldier stands i can select him. Is that normal? It is a bit annoying to go to lower level to select a soldier( alien disappears he stands on a hill or roof)  and i must go again to level 3 to aim at the alien.

EDIT:

This happens above level 3. on 1,2 it works. I think the height difference becomes too big to attach the soldier ...


3
Bugs in stable version (2.5) / Mission load screen
« on: January 11, 2013, 05:01:53 pm »
Hi,

I play the game at resolution 1920 x 1080. Every time i go into mission the load screen is moved to the left. It is not in the middle. So in The right area of the screen is black space. It goes about 1/3 of the screen to the left.

I play 2.5-dev Jan 10 2013


4
Feature Requests / Hospital "mark" on wounded soldiers
« on: January 02, 2013, 08:09:32 am »
Hi,

It would be very helpful to have an "mark" on wounded soldiers. So before i do equip them i know witch one is in Hospital, so i can choose a Healthy one ... Now i must first go to Hospital and look at the names. I know you can see the health bar (when wounded then you can see not full health ...). But i think a special "mark" will be great.

Version: 2.5-dev DEC 24

Sims


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