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Topics - fhstoica

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Artwork / Tools to generate textures
« on: December 27, 2012, 11:37:26 pm »
Hi,

I have some tools that can be used to generate textures like the ones attached. I made a sample using a color map with only 3 colors, Red, Green and Blue, the same sample on grayscale only, and the normalmap, which I simply generated with the GIMP plug-in.

The colors can be changed, more can be added, the roughness can be increased or decreased. The attachments are just a sample of what can be done. Since the texture is generated using a Fast Fourier Transform, the opposite edges of the images match, and they can be easily tiled.

If anyone is interested please let me know and I will make the tools available to everybody.

2
Bugs in stable version (2.5) / New on the forum, spotted some bugs
« on: August 22, 2012, 02:59:12 pm »
Hi,

I am new on the forum, so I don't even know if this is the right place for this post (please advise).
I downloaded the source code for the 2.5 version of the game about 3 months ago, and I keep on running on 2 problems:

1) For some crashed UFOs I cannot enter the mission, I get the error:

ERROR: Couldn't load maps/bridge/br_craft_crash_scout.bsp

The dropship just hovers over the location and I have to send it back manually.

2) I had to abandon a campaign as I kept on getting errors of the type:

ERROR: CP_SetAlienTeamByInterest: no available alien team for mission 'cat7_interest27_1': interest = 27 -- category = 7

This happened for all missions (base attack, crashed or landed UFO, etc).

I also encountered (only once) the problem of "missionid" appearing as the string "^Q" in the save file, and hence unable to reload the game (for a simple campaign)

I can do some coding (mostly C++ and Python, not much using plain old C), so I would like to help fix these bugs.
I also played graphics in the past (mostly pov-ray) so maybe I can help a bit with the mapping.

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