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Artwork / Display of Radar Fog-of-War
« on: March 15, 2008, 08:53:45 pm »
I saw on IRC that KrackenO was working on improving the radar display.
But rather than placing an overlay where the radar reaches, it could be more clearly displayed by letting the radar visually punch holes in the fog of war. The places where you can see are now crisp and clearer than the rest of the world, rather than dulled by a green haze.
The radar circles are still included, but at a lesser opacity, due to their decreased importance, though they still have some usefulness in seeing which base causes what.
Recipe:
fog of war color: Medium Grey
fog of war opacity: ~45%
intermediate opacity: ~33%
radar circle opacity: ~33%
Of course, in actual use, somewhat different numbers may prove better, but i messed around with different settings, and these should provide a good start.
[attachment deleted by admin]
But rather than placing an overlay where the radar reaches, it could be more clearly displayed by letting the radar visually punch holes in the fog of war. The places where you can see are now crisp and clearer than the rest of the world, rather than dulled by a green haze.
The radar circles are still included, but at a lesser opacity, due to their decreased importance, though they still have some usefulness in seeing which base causes what.
Recipe:
fog of war color: Medium Grey
fog of war opacity: ~45%
intermediate opacity: ~33%
radar circle opacity: ~33%
Of course, in actual use, somewhat different numbers may prove better, but i messed around with different settings, and these should provide a good start.
[attachment deleted by admin]