project-navigation
Personal tools

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - ypsen

Pages: [1]
1
I looks like the checking to ensure that a new building is connected to the existing buildings in a base has a bug when it comes to the buildings that require 2 tiles - such as the workshop.  This can easily be recreated in a new game by deleting and trying to rebuild the alien containment facility.  It does appear to work if both parts of the building are next to existing buildings...




I'm running ufoai-2.4-dev-1295896845-Debug-full-win32 on a intel i3 if it makes any difference...

Pages: [1]