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Topics - Majki-Fajki

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Design / Alien Tank designs ideas and proposals
« on: May 14, 2012, 12:38:19 pm »
Okay, I have visited TODO page for modelling. You need 2x2 alien tank unit. Any ideas for it's design? I took quick sweep on Deviant Art and you can find many useless stuff, many ideas in general.

Currently I can't see in Wiki any kind of gathered ideas for this unit. So I'm starting a thread for that.

I guess we can go in two general directions. Tank per se and walker.

Nice design for tank, very alike Tau Army from Warhammer 40K. Not sure how many tris it would need, a lot of curves.



Or something like walker, similar to those from "War of The Worlds" by Spielberg:


It could be sweet to combine armor with "meat" parts.

Just few minutes on Deviant art.

EDIT
I have no idea how to make it below 1000 tris, but awesome design too

2
Discussion / Promotional video for 2.4
« on: May 07, 2012, 08:54:18 pm »
I propose making cool trailer for UFO:AI 2.4. For example guys from Xonotic were lucky:

http://www.youtube.com/watch?v=9Zsp1ahGgWE


Anyone has skills for making something like that for UFO? We could then send video to our friends "check this awesome game!"



3
Discussion / Promotion of the game among no-nerds
« on: May 07, 2012, 12:16:32 pm »
Well, I have returned to UFO AI after version 2.4 was released. Game is amazing. I asked geever on IRC, what slows down development. He said to me, developers lack of modelers and animators. So I have idea - why not promote UFOAI?

Always some % of players are the "Skilled" ones. So more players, bigger chances for new developers.


Why not to create Facebook page for game? Believe me, ppl who are not "in" opensource don't follow news from linux-alike websites. You could reach to a completely new type of players using modern communications media. And creating and managing FB page is not a rocket science :D

You could create stuff in climax of real alien invasion of earth, make it more event-alike, more real, more viral. You could create miracles with things you have already achieved and worked so hard.

In USA very popular is twitter - why not use it? Why no Youtube channel with gameplay or something?

Why not new website, more not-nerd friendly? I mean less reading, more fancy-shmanzy stuff - like Warsow has for example: http://www.warsow.net/ It's 10000x times more appealing to someone who doesn't know the game then complicated, proper, professional one about coding project.

Ofc, I'm not dissing here devs work nor saying you guys should do what you are told by some guy on the Internet - but just think - don't you think you have far more than required to start promoting your game?

4
Hello

Particle beam rifle and Heavy Needler has statistics readable BEFORE researching them.

5
Hello

See screenshot - aliens in  shown area of Corruptor ship constatly act as they had LOS.

Hope it helps.

6
Hello

My problem is simple. I have developed starchaser ship. I want to bulid it in my second base, wchich has 2 big hangars. When I order construction, game says "no free space in hangar".


Anybody encountered this?

7
Discussion / 2.3 - progress of making game finishable
« on: June 28, 2010, 06:54:21 pm »
Hello everybody


I have a question about finishing a game. I understand that game is still under development. Currently I reached a momen, when I have Universal Serum, both Taman and Ontrok researched. Game seems to has stopeed. One by one random missions with Tamans and Ontroks only, no Seevar alien. Is this a current border in development or I miss something?

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