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Topics - Pillat

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User modifications / Assigning 1 Magazine to more guns
« on: January 30, 2015, 12:14:16 pm »

I just wanted to ask, if it is possible to assign 1 Magazine to e.g. 2 rifles. So I added a few guns, and 2 should/could logically share one magazine-type with each other.. Can I just use 2 different weapon mod *weapon id* cases in the ammo section?

Windows / Bad xml file for savegames
« on: January 19, 2015, 01:28:19 am »
I am new here, but played UFO:AI for a long time now.. I started with XForce: Fight for Destiny, but that game was/is not finished at all and it was quite fast very boring.. so I downloaded UFO:AI some time ago and it is still awesome to play.. but unfortunately, I can't finish the campaign because at a certain point, my savegame(s) get corrupted, and all the game says is 'Bad XML data' or something like that, and then I can start from 0.. quite frustrating.. so I hope you can help me out with this.
Anyway, I download 2.6 atm, and I am kind of a Bugreporter for another game, so if you want, I can do that here too^^

And one last question:
Is it possible to add new weapons like assault rifles and so on just by copy+pasting the existing assault rifle, and then change parameters? I can't model, but I want at least some imaginary variety here for myself, so would be nice if you can explain me the steps for doing this ;)

Thanks in advance :)

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