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Windows / what is wrong with you develompent politics???
« on: August 27, 2014, 10:12:55 pm »
ok, i have tried to play ufo:ai. downloaded the 2.5 "stable" (good joke !) version (win).
the font is unreadable, but this is a "stable" version?! has anyone tested this version? i mean not the linux version, the windows version?
after a little search in this forum i have found out the font-problem is probably the sdl2 version, if one compile new with sdl 1 everything should be fine (this sounds so easy!).
yo, i decided to do so!
downloaded the source code for the 2.5er "stable" version (a tar.bz2). 7zip can handle that format and i unpacked the source in an folder. then i saw a code blocks project file in the source. i was happy, i thought i can EASILY compile the project just by open the code blocks file and adjust the include paths of the header files. nope! this doesn´t work.
the project has a linux makefile, that overwrites the codeblocks settings. the makefile is unable to compile under windows with mingw and msys. some issues come together, one example is i.e. "sockets.h" which doesn´t exist under windows (->winsocks2.h) and so one. why you doesn´t support an CMAKE file!!! it runs under win and linux without problems. but then, windows users can easy handle everything, you dont want that right? if i have a code blocks project, every configuration stuff is saved in this project and one can compile the whole stuff over the code blocks project settings. but not in your case. you have a separate makefile that overwrites the code blocks settings. why you have a code blocks project if you do everything with a custom makefile?
i brassed of this shit. if you provide source code to download then please adapt this version on the destination os.
95% of the world DONT USE LINUX! realize this!
the font is unreadable, but this is a "stable" version?! has anyone tested this version? i mean not the linux version, the windows version?
after a little search in this forum i have found out the font-problem is probably the sdl2 version, if one compile new with sdl 1 everything should be fine (this sounds so easy!).
yo, i decided to do so!
downloaded the source code for the 2.5er "stable" version (a tar.bz2). 7zip can handle that format and i unpacked the source in an folder. then i saw a code blocks project file in the source. i was happy, i thought i can EASILY compile the project just by open the code blocks file and adjust the include paths of the header files. nope! this doesn´t work.
the project has a linux makefile, that overwrites the codeblocks settings. the makefile is unable to compile under windows with mingw and msys. some issues come together, one example is i.e. "sockets.h" which doesn´t exist under windows (->winsocks2.h) and so one. why you doesn´t support an CMAKE file!!! it runs under win and linux without problems. but then, windows users can easy handle everything, you dont want that right? if i have a code blocks project, every configuration stuff is saved in this project and one can compile the whole stuff over the code blocks project settings. but not in your case. you have a separate makefile that overwrites the code blocks settings. why you have a code blocks project if you do everything with a custom makefile?
i brassed of this shit. if you provide source code to download then please adapt this version on the destination os.
95% of the world DONT USE LINUX! realize this!