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Topics - Pharaufein

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Discussion / Throughwall
« on: November 23, 2015, 11:13:14 am »
So how does the throughwall attribute of the sniper rifles exactly work?

I tried to use the sniper rifle and EM rifle against aliens behind a single wall and it sometimes worked and sometimes did not.
So what determines if a sniper shot can penetrate a wall and by how much is the damage reduced?

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Discussion / Strength gain by weight
« on: November 22, 2015, 05:52:19 pm »
To train the strength of soldiers, they have to carry as much weight as possible.
Therefore, I put additional grenade luncher ammo (best weight per area) and whatnot into their backpacks.
Whenever the strength of a soldier changes, I have to annoyingly rearrange their backpacks again.

As a suggestion:
It would be much easier if the strength gain was simply tied to the encumberance instead of the exact weight.
This would not make the game any different, except for eliminating the need for backpack rearrangement.
 

3
Discussion / Shotgun in 2.6 dev
« on: November 11, 2015, 12:41:55 pm »
Hello everyone

I just started a new campaign using the 2.6 dev version and equipped two soldiers with the shotgun, considering to later use them together with the new EP shotgun ammo.

However, I soon felt that the Shotgun is clearly overshadowed by the Assault Rifle in almost every regard, the main problem being that it is simply too inaccurate.
To be even able to shoot, one has to come within range 20. This is understandable, since we are talking about a close weapon.
But to be able to actually hit something, one has to come even closer, triggering reaction fire, losing cover and wasting TU.
The assault rifle can kill much more safely and reliably using the full auto mode.

The practical use for the shotgun I can think of is using its fast and powerful reaction fire to hide behind corners, where it is impossible to miss even with crappy accuracy.
However, it seems to be unsuitable for any "active" role.
 
Oddly enough, I found the grenade launcher to be a much better "close" weapon to fulfil that part, providing good reliability and good damage at short range.
It also does not become obsolete.

I think the topic was discussed before, but not with the newer versions.
What are your thoughts about this?

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