1
Discussion / Suggestion: Crew selection made easy
« on: March 27, 2011, 02:02:31 pm »
Hello all,
I'm playing UFO AI for quite some time now and stumbled upon some improvements that could be made. My major suggestion would be to simplify crew selection.
Current situation:
You have to select each and every soldier (for example) to view their stats and abilities. Mainly I spend about half a hour to select a crew that satisfy my needs and tactics.
Possibly improved situation:
Some kind of table in with every crew member is incorporated. Also in this table stats are implemented and other information about the crew member. In this case it would be easier to find a specific crew with a specific stat that would fit in your team. So no more scrolling and clicking every crew member, but just with a blink of a eye a full overview.
Example:
|Name......|Strength..|Speed....|Accuracy.|Mind..........| etc. (including weapon stats) ->
_______________________________________________________________
|Crew #1...| Mod. (17)|Good (30)|Mod. (17)|Good (30) | etc. ->
|Crew #2...| Bad. (10)|Good (32)|Mod. (12)|Very Good (42)| etc. ->
I'm sorry if this suggestion has already been made. I've completely overlooked it, if this is the case.
I'm playing UFO AI for quite some time now and stumbled upon some improvements that could be made. My major suggestion would be to simplify crew selection.
Current situation:
You have to select each and every soldier (for example) to view their stats and abilities. Mainly I spend about half a hour to select a crew that satisfy my needs and tactics.
Possibly improved situation:
Some kind of table in with every crew member is incorporated. Also in this table stats are implemented and other information about the crew member. In this case it would be easier to find a specific crew with a specific stat that would fit in your team. So no more scrolling and clicking every crew member, but just with a blink of a eye a full overview.
Example:
|Name......|Strength..|Speed....|Accuracy.|Mind..........| etc. (including weapon stats) ->
_______________________________________________________________
|Crew #1...| Mod. (17)|Good (30)|Mod. (17)|Good (30) | etc. ->
|Crew #2...| Bad. (10)|Good (32)|Mod. (12)|Very Good (42)| etc. ->
I'm sorry if this suggestion has already been made. I've completely overlooked it, if this is the case.