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Messages - icdeadpeople

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1
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 23, 2016, 06:25:46 pm »
aa_, I'm attaching the Model(incase somebody needs it), that i modeled till that time(3ds max file). In the scene there is herakles old and firebird too.(to compare and get the heights).
I'm leaving.
Making , being a part of this, is a heartfelt thing.if you loose your motivation everything comes meanless.
So,you can see threads in the forum that is started but not finished,
that is why, i suggest you to finish the model you started.
thanks for sharing time.
Best Regards.

2
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 22, 2016, 01:50:31 pm »
Respect.Isn't it a important thing?All my plan's , work's washed out. No one cares who is doing,what is doing?.
Is it so simple?
I'm waiting to the plan,which will be the final version. Someone comes and takes all. is it so simple?
No respect?
Thank you then.

3
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 20, 2016, 12:04:47 pm »
Is there any final desicion?
Any final plan or at least min.tiles (with seats), min.doors etc.
Cause we get stuck. We should agree about a final plan.
12 tiles for soldiers, 8 tiles for UGV's(2x2,2x2),8 tiles for seats(12 seats in 8 tiles),4 tiles empty, TOTAL 32 Tiles. (this tiles was in my plan) now as i understand we need add more tiles.
Do  UGV's need tiles for moving in the pod.If so how many tiles should we add. Is 4 doors too much, should we make it less?
At the picture attached, i added easily 8 tiles, that make our Total tiles 40 Tiles. (would it be enough?or do we need more?).


4
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 15, 2016, 03:27:00 pm »
I did send the plan before, according to it, i did the model. Now you are saying it 's small.
Ok! then i'm waiting for the plan to be finalized.

5
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 13, 2016, 07:11:06 pm »
For now total polgon count is 372.Low.I tried to minimize.Old ones herakles without pod was 1668 polygon.
I'm doing the texturing but if there is a pro texturer, i can leave this part to him/her.
texture size is 2048x2048.
That's all for now.
Waiting your comments.

6
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 13, 2016, 07:02:49 pm »
update!

7
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 13, 2016, 07:01:48 pm »
Updating!

8
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 11, 2016, 05:23:39 pm »
I'm developing the ship. I added some texture to see with texture.
If it is ok with you , I'll work on texture and add more objects over the ship.

9
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 09, 2016, 02:40:48 pm »
Something like this?

10
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 08, 2016, 03:28:39 pm »
What do you think? should i do something similiar to this plan?

11
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 06, 2016, 07:48:38 pm »
I'm still waiting.

12
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: August 02, 2016, 04:45:22 pm »
Can we do something like attached file.(more specific)
I want to do something but there is some points that is not clear.
First we have to certain about the inner plan.
then we can specify what will be where(like exit door, cover, where the soldiers will be, where the UGV's will be and all what else will be inside the ship etc.),
modelling part come nearly the end of all of them.
About the ship(suggestion):
-if we doesn't see(need to see) the ship in the mission we can concern about the pod part.(we can show whole model in Base or preview and in the mission we can show only the pod)

13
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: July 31, 2016, 12:41:54 pm »
New tries!!

14
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: July 31, 2016, 10:47:52 am »
If there is no problem i will edit the post article as Herakles resdesign.
i will try to redesign completly according to old one.(i mean as 2 seperate parts , one for pod one for carirer).

15
Artwork / Re: Herakles-class Heavy Lifter Redesign
« on: July 30, 2016, 11:48:10 pm »
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