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Messages - Moon_Dew

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1
Discussion / Re: UFOAI Debug Commands
« on: April 19, 2014, 04:31:20 am »
Don't help cheaters! ;)

-geever

Well, FORGIVE ME if I sometimes just like to play around without fear of losing!  FORGIVE ME if I sometimes like to play for fun and not for the challenge!

But seriously, sometimes I like to just play around with cheat codes/debug functions, what's wrong with that?

2
Discussion / Re: UFOAI Debug Commands
« on: April 17, 2014, 11:34:37 pm »
Okay...which one of them increases the nations' happiness?

Also, I just checked the debug commands and, despite it working, the command "debug_fullcredits" isn't in the list.  What other debug commands aren't under "debug_help"?

3
Discussion / UFOAI Debug Commands
« on: April 17, 2014, 04:52:48 pm »
I know of the "debug_fullcredits" code, but what other codes are there other than that and the ones under "debug_help"?  Is there one that gives full happiness to the nations?

4
Tactics / Re: General Tactics for Newbie Player
« on: February 05, 2014, 05:44:50 am »
Regular missions I just use the auto-play feature, which is absent from base attack missions.

5
Tactics / Re: General Tactics for Newbie Player
« on: February 05, 2014, 12:33:14 am »
That's it?  Just blow them out of the sky?  You mean there's no other way to deal with them, because some of those UFOs are real tough, and sometimes they spawn too close to my base to shoot them down.

6
Tactics / Re: General Tactics for Newbie Player
« on: February 04, 2014, 10:04:52 pm »
Okay, getting back to tactics, how do I decrease the amount of attacks on my base?

7
Tactics / Re: General Tactics for Newbie Player
« on: February 04, 2014, 12:21:54 am »
Could someone explain how to set up my git program and compile UFO to me?  Codes are not my forte.

Heck, do I even need to compile the game in order use the debug and console commands?

8
Tactics / Re: General Tactics for Newbie Player
« on: February 03, 2014, 07:15:58 pm »
Again, off-topic, but how do you compile the game into debug mode?

9
Tactics / Re: General Tactics for Newbie Player
« on: February 03, 2014, 05:31:03 pm »
Five installations per base?  You sure?  Because I can't seem to place more than three per base.

10
Tactics / Re: General Tactics for Newbie Player
« on: February 03, 2014, 03:51:20 pm »
How much money should I have before I make a second base?  Oh, and, slightly off-topic, what happened to the Kerrblade?  I usually would have found one by now.

11
Tactics / Re: General Tactics for Newbie Player
« on: February 03, 2014, 02:51:18 pm »
Through this play-through I have so far.

12
Tactics / Re: General Tactics for Newbie Player
« on: February 03, 2014, 02:24:30 pm »
I'm not sure which file is the right one, so I put all three here.  And to answer your question, Duke, I have two bases, one somewhere in Russia (my first base, a hybrid), and the other in the US (my first production base).

13
Tactics / Re: General Tactics for Newbie Player
« on: February 03, 2014, 06:33:46 am »
I'd share it if I could find it.

Also, I'm not talking about this particular play-through, but just any time I play.

14
Tactics / General Tactics for Newbie Player
« on: February 02, 2014, 05:48:32 pm »
Okay, I'm having trouble with my game, not technical trouble, but it just seems like I'm always one step away from losing.  Nations are unhappy with me, UFOs always get away or shoot down my jets, my soldiers get slaughtered during base attacks, I'm having a hard time trying to capture a live alien, and I'm having a hard time making and/or keeping money.

Anyone have any advice for early-, mid-, and late-game?

Sorry, meant to say that this is for 2.5.

15
Offtopic / Visual Basic Homework Help
« on: November 16, 2013, 01:25:03 am »
Has anyone completed the ZipCode Assignment due for Visual Basic Reload 2010 pg. 729 problem 9?  I need it tonight or I'm gonna fail.

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