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Messages - Beren_Erchamion

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1
Discussion / Re: Grenade TUs
« on: September 27, 2013, 03:38:42 pm »
Probably depends on the grenade. I think I remember the flashbang is "cheaper".

2
Discussion / Re: An Open Letter to the Developers
« on: September 17, 2013, 10:46:11 am »
By the way, why are they called "workers" instead of "engineers" in the game? I would prefer the latter as they are obviously highly trained and specialised.

3
Discussion / Re: Disruptive changes to stat calculation in latest 2.5-dev
« on: September 08, 2013, 02:26:49 pm »
Yes, thanks.

These were the stats before the first mission with the new calculation:

No.MissionsKillsStrengthSpeedAccuracyMindCloseAssaultSniperExplosivesHealth
1.35284729363727293823124
2.31304323353823243830117
3.39124732353930272126111
4.42464225334123362524110
5.24144027344128223220113
6.38194323324627312627107
7.45334824324527222840124
8.42294726323821282121121
9.45374432364725212734114
10.29194423344023332727104

These were the stats afterwards:

No.MissionsKillsStrengthSpeedAccuracyMindCloseAssaultSniperExplosivesHealth
1.36nn7351597938438629173
2.32nn7039567932388248165
3.40nn8059567156523651150
4.43nn7352559043784346161
5.25nn6549536940376834156
6.39nn7346568435634648148
7.46nn8449499139394892177
8.43nn7448497930622935169
9.46nn7760579742324488171
10.30nn7147497632644644141

4
Discussion / Re: Disruptive changes to stat calculation in latest 2.5-dev
« on: September 05, 2013, 10:52:16 pm »
Are you still interested in data on the stat change?


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