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Feature Requests / Cannot start UFO:AI on gentoo
« on: August 09, 2006, 08:32:46 pm »
Can anybody help me please?
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Adding game dir: ./base
using /home/andreas/.ufoai/base/ for writing
Adding game dir: /home/andreas/.ufoai/base
execing default.cfg
execing config.cfg
execing keys.cfg
Console initialized.
------- sound initialization -------
Using OSS
Soundsystem: OSS.
/dev/dsp: Permission denied
SNDDMA_Init: Could not mmap /dev/dsp.
------- Loading ref_glx.so -------
LoadLibrary("ref_glx.so"): can't open /etc/ufo.conf - setting search path to .
LoadLibrary("./ref_glx.so")
ref_gl version: GL 0.12
Initializing OpenGL display
...setting mode 6: 1024 768
Using XFree86-VidModeExtension Version 2.2
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce FX 5600/AGP/SSE/3DNOW!
GL_VERSION: 2.0.2 NVIDIA 87.56
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
...allowing CDS
...enabling GL_EXT_compiled_vertex_array
...using GL_EXT_point_parameters
...using GL_ARB_multitexture
...using GL_EXT_texture_env_combine
...GL_SGIS_multitexture not found
...ignoring GL_ARB_texture_compression
...ignoring GL_EXT_texture_filter_anisotropic
...using GL_EXT_texture_lod_bias
...using GL_EXT_stencil_wrap
...using GL_EXT_fog_coord
...GL_ATI_separate_stencil not found
Max texture size supported
...detected 4096
...but using 256 as requested
...SDL_ttf inited
------------------------------------
CDAudio_Init: No CD in drive.
CDAudio_Init: CD contains no audio tracks.
CD Audio Initialized.
couldn't exec autoexec.cfg
...could not set to language:
...could not set to system language
Shared Client/Server Info loaded
Unknown command "ov_start"
...precaching 46 menus
Can't find pics/
Can't find pics/menu/multi_buttons1
Can't find pics/menu/main_buttons2
Can't find pics/menu/button_connect_to_ip
====== UFO Initialized ======
Changing to Singleplayer
Unknown command "selfloor-1"
recursive shutdown
* media-libs/libsdl
Latest version available: 1.2.11
Latest version installed: 1.2.11
Size of files: 2,730 kB
Homepage: http://www.libsdl.org/
Description: Simple Direct Media Layer
License: LGPL-2.1
Adding game dir: ./base
using /home/andreas/.ufoai/base/ for writing
Adding game dir: /home/andreas/.ufoai/base
execing default.cfg
couldn't exec config.cfg
execing keys.cfg
Console initialized.
------- sound initialization -------
Using Alsa
Using sounddevice "default" - if you have problems with this try to set the cvar snddevice to a appropriate alsa-devicesound sampling rate: 48000
------------------------------------
------- Loading ref_glx.so -------
LoadLibrary("ref_glx.so"): can't open /etc/ufo.conf - setting search path to .
LoadLibrary("ref_glx.so") failed: libSDL_ttf-2.0.so.0: cannot open shared object file: No such file or directory
Dumped console text to /home/andreas/.ufoai/base/gl_debug.txt.
recursive shutdown
Error: Couldn't initialize OpenGL renderer!
Consult gl_debug.txt for further information.
//
// DEFAULT CVARS
//
// WIN32
//set vid_ref gl
//set gl_driver "opengl32"
// END WIN32
// LINUX
//set vid_ref glx
set vid_ref sdl
set gl_driver libGL.so
// sndsystem: (Linux only and only when SDL and/or Alsa compiled into the binary - see Makefile)
// .. 0 = OSS
// .. 1 = SDL
// .. 2 = ALSA (default)
set sndsystem 2
// END LINUX
set gl_mode 6
set vid_fullscreen 1
set crosshair 1
set cl_precachemenus 1
//----------------------------------------------
//
// INIT STUFF
//
alias init "mn_push main;"
//
// newgame command
//
alias newgame " killserver ; maxclients 1"
//
// quake2 +set dedicated 1
// will run this command if no other +map is included
//
alias dedicated_start ""