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Messages - mfos

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Design / why no nuclear stuff?
« on: March 25, 2010, 08:57:48 am »
Sorry if these thoughts have been posted  before, just silencely ignore them.
I just want to give the storymakers some thoughts or inputs for the story.
I enjoy xcom-genres, specially opensource ones :)

Why doesnt the alien or PHALANX use nukes or dirty bombs for tactical purpose? Have we signed a galactic war-convention - lol.
is there no plutonium left on earth? or other high-fissile matter?

perhaps the aliens waited to invade us after their scouts was sure that all these stuff for making thermonuclear bombs was used up or counted for?
They surely want alot of human organs (so the game says) so their timing for an invasion should be a time where there is a large amount of humans with small chance of self-erradication.

And what about uranium in the game...
Not even U-238 for use in projectile weapons?

What about ammonition with e.g. U238-projectiles with diamond coating with a "monomolecular" edge to butter through those medium armour in the late game?

hope i gave u some ideas if you are going to work more on the story for giving excuse for no use of nukes for aliens or humans.

Please enlighten me if you are working on some of these ideas or why it is stupid of me of mentioning it :)

cheers Martin
and sorry for my bad english :)

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