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Messages - WyerByter

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Bugs prior to release 2.3 / compile_maps.bat doesn't do anything
« on: May 11, 2010, 10:06:10 pm »
I recently tried to compile the maps after updating my code and recompiling everything.

When I try and run the compile_maps.bat from a shortcut, I get a strange message "work trought ufo2map_args", and "Press any key to continue". When I press the key the the cmd window closes. I tried running it with no arguments, that gets a different set of displayed text and then the returns to the command prompt.

There was a change on May 3rd that reworked the entire structure of the bat and I think that is what broke it.

Running Windows XP using the latest from the main trunk and Codeblocks.

2
Bugs prior to release 2.3 / Re: Rev 28695 Possible workshop bug
« on: March 01, 2010, 01:47:29 pm »
It worked the same way in the stable release (2.2); surely they'd have removed it by now if it was unintentional?

Unless nobody reported it because they thought it was a feature and not a bug.

3
Bugs prior to release 2.3 / Re: Reaction Fire?
« on: March 01, 2010, 01:45:39 pm »
did you read that topic? http://ufoai.ninex.info/forum/index.php?topic=4431.0

and it still doesn't work?

The issue, at least for me, is not turning it on. Neither side, the aliens or the soldiers, do reaction fire. There are some strange pauses when my soldiers are walking, but no fire.

This is in campaign on any map, and I rebuild often from the latest in the dev version.

I just realized I don 't think I've started a new game recently, well since the last saved game compatablility announcement.

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