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Messages - chiborator

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1
Windows / Re: Freezes at startup game
« on: June 30, 2010, 08:10:23 pm »
after update of the video driver to the latest the game is now running :) so ...follow the rules guys always use the latest drivers ...

2
Windows / Re: Freezes at startup game
« on: June 27, 2010, 02:07:24 pm »
I have a similar problem.

The game process appears in the process list but no I/O bytes reading/writing change, the memory use stays constant and only the CPU load is changing. On click I get the "not responding" message.

Intel Core2Duo 2GHz/2GB/ATI MOBILITY FireGL V5200/WinXP-Pro SP3/2.3 release

3
Windows / Re: Self compiled 2.3 runtime error loading missons
« on: January 21, 2010, 03:45:27 pm »
Thanks for the tip. I must have over read it in the wiki.

Waiting for the official release ...

4
Windows / Self compiled 2.3 runtime error loading missons
« on: January 21, 2010, 11:30:28 am »
Hi all,
 I have compiled the develop version from SVN checkout but when I try to enter a mission I cannot.

The relevant part of the console is this one (rewritten by hand):

initgame
SV_assembleMap: Sequential map assembly in 4ms
CM_LoadMap: "tropic/tr_ +h01 +h02 +h03 +h04 +craft_drop_firebird +craft_ufoharvester +h03 +f06 +p01 +f07" "8 -8 0 -8 -24 0 8 -24 0 16 0 0 0 16 0 -24 -24 -24 0 8 8 0 8 0 0 -24 16 0 -24 24 0"
********************
ERROR: Couldn't load maps/tropic/tr_h01.bsp
********************
Shutdwon server: Server crashed.
====Shutdwon Game ====

The content in the maps/tropic is as follows.

 Directory of C:\games\ufoai\base\maps\tropic

18.01.2010 г.  00:36    <DIR>          .
18.01.2010 г.  00:36    <DIR>          ..
12.12.2009 г.  20:21            46 052 tr_craft_crash_fighter.map
12.12.2009 г.  20:21            33 514 tr_craft_crash_scout.map
12.12.2009 г.  20:21            42 241 tr_craft_drop_firebird.map
12.12.2009 г.  20:21            33 677 tr_craft_drop_herakles.map
12.12.2009 г.  20:21            81 278 tr_craft_drop_raptor.map
12.12.2009 г.  20:21           505 834 tr_craft_ufo_corrupter.map
12.12.2009 г.  20:21            71 734 tr_craft_ufo_fighter.map
12.12.2009 г.  20:21           231 539 tr_craft_ufo_harvester.map
12.12.2009 г.  20:21            29 377 tr_craft_ufo_scout.map
12.12.2009 г.  20:21             6 420 tr_f01.map
12.12.2009 г.  20:21             2 390 tr_f02.map
12.12.2009 г.  20:21             4 798 tr_f03.map
12.12.2009 г.  20:21             6 344 tr_f04.map
12.12.2009 г.  20:21             9 914 tr_f05.map
12.12.2009 г.  20:21            10 363 tr_f06.map
12.12.2009 г.  20:21             4 175 tr_f07.map
12.12.2009 г.  20:21            57 660 tr_h01.map
18.01.2010 г.  00:36           155 907 tr_h02.map
12.12.2009 г.  20:21           128 413 tr_h03.map
12.12.2009 г.  20:21            31 007 tr_h04.map
12.12.2009 г.  20:21             3 590 tr_p01.map
12.12.2009 г.  20:21             7 647 tr_p02.map
12.12.2009 г.  20:21            38 635 tr_r01.map
12.12.2009 г.  20:21             7 867 tr_r02.map
12.12.2009 г.  20:21            13 059 tr_r03.map
12.12.2009 г.  20:21            32 707 tr_r04.map
12.12.2009 г.  20:21            18 327 tr_r05.map

    27 File(s)  1a614a469 bytes


Maybe I have missed a step while building a game or some of the resources are from a previous builds. That or similar errors with trying to load .bsp files from maps have been preventing me from entering a mission for more than a month now. I thought the reason was some refactoring in the maping subsystem.

Any suggestions are welcome.

Greetings

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