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Messages - enriquejrg

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1
Bugs prior to release 2.4 / Re: Crash/Freeze when killing last enemy
« on: April 18, 2011, 11:49:05 am »
now you only have to kill the last alien and can try to reproduce it. i did so and it worked fine in skirmish. are you playing a campaign? skirmish or multiplayer?
I'm playing campaign mode.

2
Bugs prior to release 2.4 / Re: Crash/Freeze when killing last enemy
« on: April 17, 2011, 08:59:05 pm »
It's possible. I'm waiting now a lot when I kill an enemy, because I'm afraid of the game crashing. And since this I'm not reproducing this anymore.

BTW the bug still exists. I could try to force it, so I can reproduce it again.

3
Bugs prior to release 2.4 / Re: Crash/Freeze when killing last enemy
« on: April 16, 2011, 09:19:10 pm »
Ok, I get:
Code: [Select]
2011/04/16 21:10:36 log_file 2
2011/04/16 21:10:36 Unknown command "log_file" - wasn't sent to server
???

4
Bugs prior to release 2.4 / Crash/Freeze when killing last enemy
« on: April 16, 2011, 06:44:57 pm »
The game freezes while playing a map (music game works in the background). As I review the ufoconsole.log file, I could say it always happens after killing last enemy (but only sometimes). BTW, I attach such file. Take a look at it for more details.

PC Specifics:
 - Windows Vista SP2
 - ATI Radeon HD 3400 Series
 - 2GB RAM
 - AMD 2.4+ Dual Core

Game version: 2.4-dev (nightly-build, downloaded 2 days ago).

The problem has been repeating since I installed the game. It remains whatever I use windowed mode or fullscreen mode, and with differents combinations in video settings. I have to use CTRL+ALT+DEL for killing it.


Regards.

5
Bugs prior to release 2.3 / Re: Crash while playing
« on: December 12, 2009, 09:06:00 pm »
It's the same case than Mattn's.

I think I can't reproduce it always. Although it happens quite a lot. I only open the inventory when I am over a killed enemy, so I can see the weapons on the ground. Then I drag and drop his weapon to my inventory. Sometimes this action finishes duping the item in the enemy's inventory. If I try to drag and drop again, I get a crash, with the message I put above.

I sense it could be when you pick all the items from the inventory, but I'm not sure. It's a supposition.

By now, I'm playing without opening any inventory (neither mine when I need to use the medical kit), and it seems it doesn't crash.

6
Bugs prior to release 2.3 / Crash while playing
« on: December 11, 2009, 12:24:50 am »
Revision: 27443 (last)
Distro: Ubuntu (Karmic), updated.

While I'm playing something weird is happening. I don't know if they are relationed.

When I search for the items of a killed enemy, I drag&drop all to my inventory. But then, in the enemy inventory the same items are "duped". I think this is not happening always. If I try to drag&drop another time the same, it crashes. And if I pass and close the window, it goes to the save/load menu, where if I click in "Continue", it shows me the world map, with the mission and the airship in the same point. Finally it crashes when I click in the mission.

The message log I get is like this:

********************
ERROR: LE_NotFoundError: Could not get LE with entnum 75 (src/client/battlescape/events/event/world/e_event_entperish.c:44)

********************
Shutdown server: Server crashed.
==== ShutdownGame ====
./ufo(Sys_Backtrace+0x1f)[0x8196002]
./ufo(Com_Error+0xda)[0x81428bb]
./ufo(LE_CenterView+0x0)[0x809600b]
./ufo(CL_EntPerish+0x51)[0x80a08f5]
./ufo[0x809ba1e]
./ufo(Qcommon_Frame+0x7b)[0x8144643]
./ufo(main+0x5c)[0x8194df3]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0x358b56]
./ufo[0x806ae21]
Server crashed.

In this case I clicked on 'Exit', trying to avoid the crash. But aparently it crashes anyways XD.

I can reproduce this (or almost), if you need more info tell me how I do it. Thanks.

Edit:

Another crash, this has been while clicking the TU button:

********************
ERROR: LE_NotFoundError: Could not get LE with entnum 103 (src/client/battlescape/events/event/world/e_event_entperish.c:44)

********************
Shutdown server: Server crashed.
==== ShutdownGame ====
./ufo(Sys_Backtrace+0x1f)[0x8196002]
./ufo[0x819606d]
[0xc76400]
./ufo(LE_Cleanup+0x138)[0x8096893]
./ufo(GAME_Drop+0x13)[0x806d08c]
./ufo(CL_Drop+0x1c)[0x8077a9a]
./ufo(Com_Error+0xcb)[0x81428ac]
./ufo(LE_CenterView+0x0)[0x809600b]
./ufo(CL_EntPerish+0x51)[0x80a08f5]
./ufo[0x809ba1e]
./ufo(Qcommon_Frame+0x7b)[0x8144643]
./ufo(main+0x5c)[0x8194df3]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0x2ebb56]
./ufo[0x806ae21]
./ufo(Sys_Backtrace+0x1f)[0x8196002]
./ufo(Sys_Error+0x22)[0x81951e5]
./ufo(Sys_InitSignals+0x0)[0x8196080]
[0xc76400]
./ufo(LE_Cleanup+0x138)[0x8096893]
./ufo(GAME_Drop+0x13)[0x806d08c]
./ufo(CL_Drop+0x1c)[0x8077a9a]
./ufo(Com_Error+0xcb)[0x81428ac]
./ufo(LE_CenterView+0x0)[0x809600b]
./ufo(CL_EntPerish+0x51)[0x80a08f5]
./ufo[0x809ba1e]
./ufo(Qcommon_Frame+0x7b)[0x8144643]
./ufo(main+0x5c)[0x8194df3]
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0x2ebb56]
./ufo[0x806ae21]
Error: Received signal 11.

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