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Messages - vitku

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1
User modifications / Re: Phalanx^α - Some ui gfx tweaks - vol 0006
« on: December 08, 2009, 08:56:24 pm »
at least its not visible with the command cvarlist

Code: [Select]
$ diff ufo1 ufo2
...
193c102
<         snd_music            "van_geoscape"
---
>         snd_music            "karlmacklin_geoscape"
287,289d195

Only difference I see in cvarlist of the two situations (overlay on, overlay off) is music. And I bet thats a lucky accident.

I have some new icons and a totally new layout - I'll post them if I manage to fix the overlay issue. Maybe its doable with "buttons"?

2
User modifications / Re: Phalanx^α - Some ui gfx tweaks - vol 0006
« on: November 13, 2009, 10:31:24 pm »
Is there a way to know if a map_overlay is active in a .ufo script?  Cvars do not seem to contain any info on the subject.

3
User modifications / Re: Phalanx^α - Some ui gfx tweaks - vol 0006
« on: November 13, 2009, 06:51:58 pm »
Made some icons in spirit of the new UI and some tweaks on icon positioning/hover.

I'm still pretty new to the .ufo's but they seem to be pretty easy to use. Are the constants like LAYOUTALIGN_RIGHT documented somewhere (no matches on wikisearch)?


 

4
User modifications / Re: Phalanx^α - Some ui gfx tweaks.
« on: November 13, 2009, 07:16:24 am »
Thanks for the link.

I think I saw that while skimming trough the wiki. "The new UI" is somewhat too trekkie for my taste. But I could make SVG:s for identical icons and similar color scheme - even if I stay with my 45 degree corners instead of round ones.

Are the UI component locations defined in code, or in property files?

5
Tactics / Re: Tactics in 2.3
« on: November 11, 2009, 08:57:40 pm »
The new (apparently unbalanced) reaction system feels much better than the old - even if it is still pretty deadly. I like the new grenade throwing reactionary aliens.

6
User modifications / Phalanx^α - Some ui gfx tweaks - vol 0006
« on: November 11, 2009, 08:49:54 pm »
Hi

I tought I could share some results of my ufoai skinning excercise dubbed "Phalanx^α".  

All files under original UFO AI license (GPL/CC/etc) or (if created completely by me) released to the public domain

Screenshot of vol 0006:
http://sange.fi/~vtakanen/skezhbook/ufoai/phalanxA-0006.jpg

Sources:
http://sange.fi/~vtakanen/skezhbook/ufoai/geo_menu_0005.svg
http://sange.fi/~vtakanen/skezhbook/ufoai/geo_alpha_icons_0006.svg
http://sange.fi/~vtakanen/skezhbook/ufoai/geoscape.ufo

TGA's:
http://sange.fi/~vtakanen/skezhbook/ufoai/geo_menu.tga
http://sange.fi/~vtakanen/skezhbook/ufoai/geo_alpha_icons.tga

If I have more rain check days like this - I might continue polishing the consept.


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