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Bugs prior to release 2.3 / Re: SVN issue
« on: August 06, 2010, 12:32:35 am »
Hello,
well what i did, dumped out the project profiles and had it rebuild from working copy. Turns out what i had suspected. somewhere probably on my end the merge is corrupted... (prior to dump, it attempted to merge entire upload making this essentially a version 2.4 rather than 2.3 updates.)
on the issue of compiling the map. create a new lnk (or alias for linux/mac). add on the end of compile_maps.bat "/fast". What this command does, is to reduce the lightmap rendering to fewer instances. thus finishing compile your map faster. However the caveat is fewer 'day/evening' views.
This tradeoff is acceptable to me, because I have slower graphics (GoFX5200) and 1.6 mhz pentium 4 processor (this is a laptop). With the /fast my map is compiled must be more than a hour ... heck I did not time this but usually is finished after my dinner and evening news.
R
well what i did, dumped out the project profiles and had it rebuild from working copy. Turns out what i had suspected. somewhere probably on my end the merge is corrupted... (prior to dump, it attempted to merge entire upload making this essentially a version 2.4 rather than 2.3 updates.)
on the issue of compiling the map. create a new lnk (or alias for linux/mac). add on the end of compile_maps.bat "/fast". What this command does, is to reduce the lightmap rendering to fewer instances. thus finishing compile your map faster. However the caveat is fewer 'day/evening' views.
This tradeoff is acceptable to me, because I have slower graphics (GoFX5200) and 1.6 mhz pentium 4 processor (this is a laptop). With the /fast my map is compiled must be more than a hour ... heck I did not time this but usually is finished after my dinner and evening news.
R