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Messages - jay108

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Discussion / Re: Long time follower... wishing to helpout
« on: October 17, 2009, 08:21:24 pm »
Army civvie you say  8)? You on www.arrse.co.uk at all? MOD Civ Contractor or MOD Civ Direct?

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Discussion / DEV Buildbot?
« on: September 15, 2009, 09:13:19 pm »
Just been messing with the latest trunk build of reactos, stumbled upon something which would alliviate alot of headaches with the current 2.3 DEV releases. The reactos rbuild (buildbot) as some of you would know is an automated way of building the latest binaries for each DEV release with an automated system of delivering them via a very pretty GUI. In terms of adopting a similar policy of UFO AI it would give us a multitude of benefits:

Builds do not have to be manually built and all the latest releases are ready for download.

Instantanious releases.

Standardised build environment for all platforms (win32, linux, macosx).

If there is bug in the current release and it needs traced back, you could revert using the server to a previous SVN revision and click rebuild, from there you would have a compiled "instant download" section. This would be excellent for fault finding and testing without using a large amount of space for each achived release.

From a users stand point, they can get the latest dev release, without having to install compilers, dependancies and software onto their home machines. (Some users are not technical)

I thought it would be worth a discussion to weigh in the pros and cons of this, if so what are your thoughts.
If you like the idea what would we need in terms of hardware / software to make this possible? Does anyone have contact with anyone in Reactos "in the know" regarding how they set this up? Maybe it relates to a CRON job or server side compiler for the SVN? Obviously this is no easy feat but as mentioned earlier it is worth some discussion.

The reason for mentioning this is due to a lot of posts regarding "where can I download the latest release, etc.", "which site", "I do not like site (x) to download from". I am not sure if anyone has had any snow lepard issues which have been a major pain, but I have certainly had a few "EY!" moments (south african tone optional).

Now the flag has been raised, who is going to salute it?

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Discussion / Re: Long time follower... wishing to helpout
« on: September 05, 2009, 03:27:30 pm »
Ok webspace is now at 10gig you can use, I have given you the username and password. Enjoy.

EDIT

The HTTP location is : www.elitesupport.org/ufoai

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Discussion / Re: Long time follower... wishing to helpout
« on: August 31, 2009, 10:19:05 am »
I have emailed the FTP details on how to connect to someones gmail account. Can you confirm its working?

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Discussion / Re: Long time follower... wishing to helpout
« on: August 30, 2009, 11:55:13 pm »
Well judging from your post odie, I think I may be able to satisy the bandwidth requirements (depending on volume) except ATM I am transferring a large amount of data (8.6GB) between one server and the next. I have a excellent host. Currently the server is holding 5 shared websites(although that term website feels rather quaint in comparison), all of which I am maintaining. Elitesupport is the old company website, which I have partitioned 2GB so far for UFO AI dev builds.  I will partition more space for use once that data has been carried across.


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Discussion / Long time follower... wishing to helpout
« on: August 30, 2009, 04:07:41 pm »
Hello All,
 I have been following UFO AI since the xmas release and have just created a forum account. I have been following UFO AI with interest as UFO Enemy Unknown was the best game I have ever played on the Amiga.

I was originally looking to help out in coding area, but sadly I pale in comparison to the current coders (excellent work BTW). I tried the latest beta of 2.3 held on destructivators website and it was ALOT better than I was expecting. It seems your best and brightest were looking for more webspace to store the latest betas and upload them. Taking this into account I believe a can satisfy that requirement with around 7GB webspace and 50GB bandwidth/mo. This is currently unused space from my personal / old business website.

The only reason I found destructivators website was to find the latest beta build. Currently I have r25570. Previously I had to wait for nacando <sp> ? which someone else uploaded beta debug builds on the forum which to be honest was/is a terrible download system. Someone else mentioned problems with filefront (usually filefront doesnt like large uploads).


May I provide one of the dev guys with a username asnd password for ftp access to the webspace? There-by they can have the space they desire to upload large beta installers? I am not sure what your policies are in relation to use of third party space, if so I think I can provide what your looking for. It would mean everyone in the community would have a direct download link to UFO AI Beta builds.

Thanks,
James



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