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Bugs prior to release 2.3 / Re: ERROR: Actor is still moving
« on: August 30, 2009, 07:33:36 pm »
I've been suspecting for a little while that this is a pathing issue rather than something going on in the event timer code.
Perhaps this recent (and one-of-a-kind that I've experienced at least) console log entry may provide a pointer?
Caused the same type of behaviour that Actor Still Moving causes - but it happened during MY turn while I was moving an actor over a longer distance.
It happened on the "Tropical Drug" map (not that I believe that's relevant at all).
Perhaps this recent (and one-of-a-kind that I've experienced at least) console log entry may provide a pointer?
Code: [Select]
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ERROR: LET_PathMove: Actor movement is out of sync: 127:106:0 should be 121:107:0 (step 2 of 2) (team 1)
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Shutdown server: Server crashed.
==== ShutdownGame ====
music change to karlmacklin_geoscape (from AlexForest)
Wrote config.cfg.
Caused the same type of behaviour that Actor Still Moving causes - but it happened during MY turn while I was moving an actor over a longer distance.
It happened on the "Tropical Drug" map (not that I believe that's relevant at all).