I think the main problem here is the layout of the UFO:AI forum.
Let's look for example at the
OpenTTD project, which has very similar goals as UFO:AI, except that it is based on the game
Transport Tycoon instead of XCOM. OpenTTD offers a
sub-forum for suggestions, where anyone can write their ideas to improve the game and these ideas are then discussed. Of these ideas, only about 5% ever get implemented as a patch by an unofficial developer and probably less than 1% ever make it into the official SVN repository. Despite these very low chances of implementation, the OpenTTD suggestions forum is still a very pleasant place to exchange ideas with other players.
As a veteran user of this OpenTTD forum and its suggestions sub-forum, it is very hard for me to understand the policy of the UFO:AI forum in which threads with ideas that the developers don't agree with are locked and not to be further discussed by the players. Such a policy would be unimaginable on the OpenTTD suggestion forum, as this would cause 99% of all threads to be locked.
In OpenTTD, many important developments originated as ideas in the suggestion forum, which were then discussed. This discussion then inspired people to have additional, more refined ideas, which in turn inspired people to make unofficial patches that implement some of these ideas. These patches then inspired further ideas and patches, which eventually inspired official developers to include some of these patches in the official SVN repository or to make their own patches. All this inspiring and productive exchange of ideas would never have happened if the threads containing all the initial unrefined ideas had been locked.
It is not my intention to push the official developers to change their opinion on battlescape saves, especially since they have presented good reasons not to implement it. I also have no intention to write such a patch myself, at least not before the next stable version is released. My intention is rather to convince the forum moderators to change their policy regarding the suppression of ideas by locking threads, in order to allow a similar exchange of ideas as on the OpenTTD forums, as I have described above.
I fully understand that most developers don't want to constantly read new ideas regarding topics that they have already dismissed. Therefore, why not make an additional sub-forum for suggestions, as has been done on the OpenTTD forums? Wouldn't that be best for everyone?
After having been disappointed by Project Xenocide, I have come to the conclusion that UFO:AI is the most promising game based on XCOM. As a fan of the XCOM series, I have great interest in taking part in the UFO:AI community, as I have previously done with the OpenTTD project. So far, the only thing preventing me from actively taking part in the community are the reasons stated above, as I do not wish to take part in a community in which ideas cannot be exchanged freely.