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Messages - Sheena-Tiger

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well, in all my plays, i never had the ammount to turn back on my reaction-fire if i moved my soldier farther then i could without deactivating the mode...

so, personally... i see no sense in this request since the outcome would be, the soldier can not reactionfire anymore in that turn if he moved to far

what you suggest is a bit weird, you know? nobody needs to deactivate reaction-fire to move the soldiers around @_@ but you say you do that allways it seems, just to reactivate it again *is confused*

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Bugs prior to release 2.3 / Re: Are these bugs or design changes??
« on: August 21, 2009, 02:14:52 am »
i can not help with the problems but... the last sentence @_@
i can asure everyone, if it is Berlin, Germany... it is not only a farmhouse and such *looks out of my window* no.. .definitly not ^^; i see bigger buildings out there

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*scratches head*

as much as i get is, you complain about the reservation of reaction-fire?
your guy can not walk unless you deactivate the reaction-fire-mode, because the mode forbids to spend a certain ammount of TU's so the soldier can actually use the reaction-fire

sadly, in the stable version the reaction-fire is right now gained from the next turn, making moving around in turns after used reaction fire nearly impossible without deactivating (the changelog for the newest dev-version points at a change there, so it works like intended)

4
FAQ / Re: It happens nothing
« on: August 11, 2009, 04:59:49 pm »
just reading a bit and thought might be the same good place as any else ^^

i would like to help too, if possible, but i guess i not have the actual skills till now, but i list what i have ^^

-php-coding
-poser (hell i want to extend that to actual real modelling... still search for someone to show me how to begin -.-)
-gameing since a hell of years ^^

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