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Feature Requests / Re: MP CO-OP Different approch
« on: August 21, 2010, 09:32:07 am »
Look at UFO TTS.That's what i'm thinking. The lowest setting a player has is used for all players.the game is running minimum on the lowest setting and you can't halt the game.works great.
And for the problem where one is in battle and another is on the geoscape nothing will be really synced except if a player get's out of battle and into geoscape again you'd have to do something like a resync. While someone is in battle, the game would run on minimum speed.
Alternativly you could force all players into the same battle if one player starts one. This would also let the game be synced all the time on the same level.
And for the problem where one is in battle and another is on the geoscape nothing will be really synced except if a player get's out of battle and into geoscape again you'd have to do something like a resync. While someone is in battle, the game would run on minimum speed.
Alternativly you could force all players into the same battle if one player starts one. This would also let the game be synced all the time on the same level.