project-navigation
Personal tools

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - dzs

Pages: [1]
1
Linux / Re: I just want to play a game .....
« on: July 24, 2011, 05:54:06 pm »
I ran into the same problem with game.so. I installed the game from the debs that are provided by the ufoai sf site (http://sourceforge.net/projects/ufoai/files/UFO_AI%202.x/2.3.1/), so no third party packaging, I guess this is the "official" release. game.so went under /usr/lib/games/ufoai/base/game.so, where it is not looked for by the game.

I saw some comments here with the feeling of "this is a packaging issue of the distributor, buzz off, it's not our fault, solve it with whoever you got it from". Well, OK, I came here to the forums to look for a solution, but probably many people wont do that and give up with "ehh, another crappy software, remove", and will miss this otherwise suberb game. Just because of a silly misconfig. So I suggest you take some care of the packaging of your product, at least in the distributions that you advertise on your download page... That is unless you write this game for your own entertainment and don't care at all how it spreads around the world ;)

Nevertheless, great game, great work, keep up! :)

2
Feature Requests / Re: Soldier selection/order
« on: July 11, 2009, 10:15:28 pm »
2. works fine, big thanks :)

3
Feature Requests / Soldier selection/order
« on: July 11, 2009, 12:57:31 am »
I'd have the following not closely related ideas:

1. During the missions the selection cursor (brick?) is sometimes hard to see (depending on lighting settings and environment). Either a setting for color/thickness would be nice and/or the lighting should not be applied to it (display always with actual RGB).

2. When equipping the squad, the 1-8 key selection would be nice and probably easy to implement. Also the up/down (mouse wheel?) could select the next/prev one. This latter would also be very helpful when hiring soldiers (to find one with specific abilities)

3. I equip the soldiers with weapons that's appropriate to their abilities. Though the order is quite random like assult/sniper/bolter/bolter/sniper/etc... It would be nice if the order of the soldiers within the squad could be changed.

4. A list of well documented commands suitable for bind* would be greatly appreciated :) Also, as much commands for keyboard binding as possible. I especially miss the shortcut for the new reserve time for kneeing feature (or I just don't know it?).

Pages: [1]