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Windows / Re: Win32 Development Binary Installer Links
« on: January 06, 2010, 03:34:59 am »
No prob, i take this file from another version and it work's well!! Anyway thanks for your great work on this game!!!
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I'll be uploading a new installer tonight - I don't know if that would fix your issue or not, although if you want to stay the most up-to-date it would be best to learn to compile from SVN (detailed in the wiki).
SV_AssembleMap: Sequential map assembly in 7 ms
CM_LoadMap: "-farm/f_ +craft_drop_firebird +wind +craft_ufo_harvester +field_c +field_a +barn_b +stables_a +farmhouse_a +silo +silo +filler_l_a +barn_a +filler_s +filler_l_a +filler_l_b +filler_m_b +filler_m_b +filler_m_b +filler_m_a" "-32 -24 0 -8 0 0 0 -32 0 -40 -8 0 8 0 0 -8 8 0 -40 24 0 -16 24 0 -8 -8 0 8 32 0 16 32 0 -40 -40 0 -8 -16 0 0 -40 0 -8 -40 0 -24 -40 0 -16 -40 0 -40 -24 0 24 -40 0"
Map:farm/f_craft_drop_firebird Offset:(-32, -24, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 2)
Shifted wpMins:(96, 104, 0) wpMaxs:(119, 119, 2)
Tile bounds: (96, 104, 0) to (119, 119, 2)
Source bounds: (128, 128, 0) to (151, 143, 2)
Done copying data.
Loaded routing for tile farm/f_craft_drop_firebird in 0.0s
Map:farm/f_wind Offset:(-8, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 135, 5)
Shifted wpMins:(120, 128, 0) wpMaxs:(135, 135, 5)
Tile bounds: (120, 128, 0) to (135, 135, 5)
Source bounds: (128, 128, 0) to (143, 135, 5)
Done copying data.
Loaded routing for tile farm/f_wind in 0.0s
Map:farm/f_craft_ufo_harvester Offset:(0, -32, 0)
wpMins:(128, 128, 0) wpMaxs:(167, 159, 3)
Shifted wpMins:(128, 96, 0) wpMaxs:(167, 127, 3)
Tile bounds: (128, 96, 0) to (167, 127, 3)
Source bounds: (128, 128, 0) to (167, 159, 3)
Done copying data.
Loaded routing for tile farm/f_craft_ufo_harvester in 0.0s
Map:farm/f_field_c Offset:(-40, -8, 0)
wpMins:(128, 128, 0) wpMaxs:(159, 159, 1)
Shifted wpMins:(88, 120, 0) wpMaxs:(119, 151, 1)
Tile bounds: (88, 120, 0) to (119, 151, 1)
Source bounds: (128, 128, 0) to (159, 159, 1)
Done copying data.
Loaded routing for tile farm/f_field_c in 1.0s
Map:farm/f_field_a Offset:(8, 0, 0)
wpMins:(128, 128, 0) wpMaxs:(159, 159, 1)
Shifted wpMins:(136, 128, 0) wpMaxs:(167, 159, 1)
Tile bounds: (136, 128, 0) to (167, 159, 1)
Source bounds: (128, 128, 0) to (159, 159, 1)
Done copying data.
Loaded routing for tile farm/f_field_a in 0.0s
Map:farm/f_barn_b Offset:(-8, 8, 0)
wpMins:(128, 128, 0) wpMaxs:(143, 143, 3)
Shifted wpMins:(120, 136, 0) wpMaxs:(135, 151, 3)
Tile bounds: (120, 136, 0) to (135, 151, 3)
Source bounds: (128, 128, 0) to (143, 143, 3)
Done copying data.
Loaded routing for tile farm/f_barn_b in 0.0s
Map:farm/f_stables_a Offset:(-40, 24, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 2)
Shifted wpMins:(88, 152, 0) wpMaxs:(111, 167, 2)
Tile bounds: (88, 152, 0) to (111, 167, 2)
Source bounds: (128, 128, 0) to (151, 143, 2)
Done copying data.
Loaded routing for tile farm/f_stables_a in 0.0s
Map:farm/f_farmhouse_a Offset:(-16, 24, 0)
wpMins:(128, 128, 0) wpMaxs:(151, 143, 3)
Shifted wpMins:(112, 152, 0) wpMaxs:(135, 167, 3)
Tile bounds: (112, 152, 0) to (135, 167, 3)
Source bounds: (128, 128, 0) to (151, 143, 3)
Done copying data.
Loaded routing for tile farm/f_farmhouse_a in 0.0s
Map:farm/f_silo Offset:(-8, -8, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 135, 2)
Shifted wpMins:(120, 120, 0) wpMaxs:(127, 127, 2)
Tile bounds: (120, 120, 0) to (127, 127, 2)
Source bounds: (128, 128, 0) to (135, 135, 2)
Done copying data.
Loaded routing for tile farm/f_silo in 0.0s
Map:farm/f_silo Offset:(8, 32, 0)
wpMins:(128, 128, 0) wpMaxs:(135, 135, 2)
Shifted wpMins:(136, 160, 0) wpMaxs:(143, 167, 2)
Tile bounds: (136, 160, 0) to (143, 167, 2)
Source bounds: (128, 128, 0) to (135, 135, 2)
Done copying data.
Loaded routing for tile farm/f_silo in 0.0s
Map:farm/f_fille
This is the ufoconsole.log i had about the map after the game stuck.
Hey Guys! It's quite bad merging two problems in the same topic at the same time. I've almost blamed hertz for not producing the same log... Anyway I'll try to handle them this way right now.
So, for the latter (Senteth) the relevant part was:Code: [Select]Can't find maps/oriental.ump
What means you don't have (all) the map(descriptor)s you need.
-geever
FAQ
-geever
Hello,
First off, what version of the game did you download and from where? Or did you build it yourself from SVN?