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Tactics / Re: Bases placement and type
« on: March 10, 2010, 02:22:53 pm »Wait, Radar? I know aliens can enter at the Entrance and via any Hangar (not just large ones), but they can enter at the Radar station, too?
Yeah that surprised me too but there is a surface entrance to the standard radar at least. There is no surface entrance to the small hangars but I'm not sure if aliens might start there or not.
Although the stiletto has good firepower with 3 weapon hardpoints, and can use a small hangar instead of a large one, the saracen has the advantage of being faster and having better range, which is important early on given that UFOs are fast and your ability to locate and intercept them is very limited anyway.
If you want to catch as many as you can then yes. I prefer to hit hard when they get close enough and let the odd one slip through. I find the terror missions more fun than crashed ufo's. Two stilleto's seem to do the job of three saracens within standard radar range and the difference in space taken up in the base is huge.
Due to the fact that your administration and base upkeep costs rise with every base you establish, it's important to squeeze as much functionality as you can out of each installation. This is why all of my bases are capable of detection, interception, and recovery, and at least one peripheral function; either production or research.
I like to stick to two combat teams so that they gain plenty of experience. I also like to have specialised bases so that I can focus resources on getting one thing done quickly. I try to make the first base quite general purpose because though otherwise it takes too long to upgrade my troops equipment.