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Bugs in stable version (2.5) / Minor bug with time buttons in the geoscape - using latest master on Debian
« on: February 18, 2013, 11:07:07 pm »
Hi,
As told in the title, sometimes, when I'm in the geoscape, the time stops to warn me about an event (perfectly normal), I mentally acknowledge and then press the play (>) or the fast forward (>>) button, and the time don't start for say up to five seconds before starting again.
Once you know it, you don't pay attention anymore, yet I got myself annoyed at the beginning, when the event in question was that the UFO was chasing my intercepter. You click on the (>) play button as you don't want it to happen to quickly since you're attempting to make the ufo fly over your sam site while pursuing the stilletto aircraft.
And it doesn't answer, you click on (>>) and dang, your stiletto is dead. No big deal, you can reload, ect, but I wanted to point it out.
Best regards,
As told in the title, sometimes, when I'm in the geoscape, the time stops to warn me about an event (perfectly normal), I mentally acknowledge and then press the play (>) or the fast forward (>>) button, and the time don't start for say up to five seconds before starting again.
Once you know it, you don't pay attention anymore, yet I got myself annoyed at the beginning, when the event in question was that the UFO was chasing my intercepter. You click on the (>) play button as you don't want it to happen to quickly since you're attempting to make the ufo fly over your sam site while pursuing the stilletto aircraft.
And it doesn't answer, you click on (>>) and dang, your stiletto is dead. No big deal, you can reload, ect, but I wanted to point it out.
Best regards,