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Messages - Josh

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1
Artwork / Re: Armour types and their models - PHALANX
« on: July 26, 2009, 10:46:24 pm »
Sure upload away. I use maya for modelling and texturing, so could you export it as an .obj or something? I would send it via e-mail if I were you.

Also the guns are just there to help demonstrate my point, and yes both those guns are from Fabrique Nationale.

2
Artwork / Re: Armour types and their models - PHALANX
« on: July 26, 2009, 06:28:58 am »
Hmmm. My post has been edited by someone else. I wonder why :)

Anyway, I can also try textures if the need arises:


3
Artwork / Re: Armour types and their models - PHALANX
« on: July 24, 2009, 05:11:03 pm »
My two cents on the topic, in keeping with my personal "one pic per visit" rule





Sorry, that's I'll I got for you guys.

4
Artwork / Re: Artist required for UFOPaedia images
« on: July 24, 2009, 04:51:32 pm »
Wait, we're supposed to put email header art in this thread too?

Which begs the question...

Should I or shouldn't I do the character portraits? :)

5
Artwork / Re: Artist required for UFOPaedia images
« on: March 24, 2009, 12:07:57 pm »
Well that's good to know :)

6
Artwork / Re: Artist required for UFOPaedia images
« on: March 24, 2009, 10:39:11 am »
O sorry, I forgot to tell you I uploaded the PSD. I'm assuming then it's to your tastes?

7
Design / Re: about the aircrafts.
« on: March 22, 2009, 01:40:11 pm »
I agree.

In fact I agree with a lot of the points made here. But I really can't help with this  :-\
I'm just the 2D guy. The best I can do is make some better concepts and hope somebody takes me up on the offer.

8
Design / Re: Question: Why no bleeding
« on: March 22, 2009, 01:37:00 pm »
Along these lines, why no gore? From the descriptions of alien weapons in the wiki, I half expected grotesquely mutilated corpses strewn about the battle field. Why don't the aliens explode like blood sausages? Or melt into piles of goo? Is there no creativity in the death department any more?

9
Artwork / Re: Artist required for UFOPaedia images
« on: March 22, 2009, 12:16:25 pm »
Aliens: Odd Behavior

PSD File

It's actually only kind of half finished, the "Taman" is not fully painted.

10
Artwork / Re: Artist required for UFOPaedia images
« on: January 31, 2009, 10:15:15 pm »
I like it.

But the ship in the first panel I think should be grainier and blurrier, the details are too sharp. You might even want to tint it blue.

Also, it bothers me that the scoutship is pointed almost directly at us. I think it ruins the illusion that we are following/analyzing the scoutship, so you may need a different stock photo to work with, and I'm sure somebody can give you one if you ask around.

11
Artwork / Re: UFO Battleship
« on: January 31, 2009, 10:07:50 pm »
I always love coming back here and watching what you're up to. Nice battleship.

12
Artwork / Re: Artist required for UFOPaedia images
« on: January 10, 2009, 09:23:52 pm »
Your welcome :) you can download the new PSD file if you want.

  • Bloodspider Autopsy
  • Orbital UFO Activity
  • Alien Infiltration
  • Odd Behaviour
  • Alien Body Armour & Alien Medium Armour
  • Antimatter Engines

Are these all the techs that are left?

13
Artwork / Re: Artist required for UFOPaedia images
« on: January 08, 2009, 03:53:55 pm »
Okay, this is the third time, so let's try to wrap this up. I've updated my previous post with a new image, but the PSD file is still old. I'll upload a new PSD once the critiquing is finished and I've had time to add in stuff and tweak it.

14
Artwork / Re: Artist required for UFOPaedia images
« on: January 06, 2009, 02:03:29 pm »
Me too. You said sign language right?

Alien Communication.


Updated. (Caution: The following posts may not make any sense. Viewer discretion advised.)

PSD File
PSD File (new)

15
Artwork / Re: Artist required for UFOPaedia images
« on: January 05, 2009, 01:56:34 pm »
Not really. Unless I can get a bottom view of the ship on a blank background. Specifically the angle at which the scout ship is pointed would be great.

I'm trying to find the .obj file for the supply ship.....

EDIT

Thank you for the post after this one. That's perfect.

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