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Messages - Rogz

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Artwork / Re: Redo of Soldier Body model
« on: October 08, 2009, 07:49:31 am »
Just few more screenshots... Feel free to tell me if something need to be changed.
BTW does someone have a PHALANX sign in hi res (more than 100x100)? I want add it to the back and didn't find it in the repo...

This is REALLY impressive work. Both the new model and the texturing. Keep it up and the new version will be a huge leap towards perfection  :D

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Bugs prior to release 2.3 / Re: Error in farm map on build 23698
« on: March 27, 2009, 07:48:50 am »
That link just proves that search results are no better than the entered search parameters.  ;)

I guess that you could address this issue by adding a new file to the SVN tree, make all the maps depend on that file and bump its revision whenever a change that requires maps to be rebuilt is made. However, that solution is messy and after all... we're talking development branch here.

On the other hand, easier update-build-run cycle will increase testing and draw focus to _real_ problems and improvement suggestions that we all will benefit from.

Cheers!

3
Bugs prior to release 2.3 / Re: Error in farm map on build 23698
« on: March 26, 2009, 06:33:58 pm »
Doh!

I was a little quick pointing my finger there. Removing all .bsp files in the farm directory did the trick.

 However, I really think the build system should pick up required map compilations so that one won't have to rebuild all maps with each svn update 'just in case'.

4
Bugs prior to release 2.3 / Error in farm map on build 23698
« on: March 26, 2009, 06:03:49 pm »
After updating to revision 23698, the farm map fails according to http://www.sharkpool.se/ufoai-23698.txt.

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